What are the key terms used in lacrosse. How do players communicate on the field. What are the different positions and playing areas in lacrosse. How are penalties and scoring situations described in lacrosse terminology.
Understanding the Lacrosse Field: Key Areas and Boundaries
Lacrosse is a dynamic sport with unique terminology that can be overwhelming for beginners and parents. Let’s explore the essential areas of the lacrosse field to build a strong foundation:
The Alley
The alley refers to the narrow lanes on each side of the field, extending from the End Line to the Restraining Line. Players often receive the ball “in the alley” after out-of-bounds plays or penalties resulting in loss of possession. This area is crucial for transitioning the ball up the field and setting up offensive plays.
The Box
The box is a rectangular-shaped area surrounding the crease and goal. It extends from the Goal Line Extended (GLE) to the Restraining Line and spans 20 yards on each side of the goal. Defenders typically focus their efforts within this area, as scoring from outside the box is extremely challenging due to the distance involved.
The Crease
The crease is an eighteen-foot diameter circle surrounding each team’s goal. This area is crucial for both offensive and defensive strategies. Offensive players are not allowed to enter the crease, while the goalkeeper uses it as a protective zone.
Goal Line Extended (GLE)
The GLE is an imaginary line that extends straight out from the sides of the goal line. This line serves as a reference point for various offensive and defensive maneuvers, helping players position themselves effectively on the field.
The Hole (or “The Dirt”)
The hole, also known as “the dirt,” is a roughly one-yard square area directly in front of the crease. This high-traffic area often sees intense action, resulting in worn-out turf. It’s a critical spot for both offensive and defensive plays close to the goal.
Essential Lacrosse Techniques and Moves
Mastering key lacrosse techniques is crucial for players to excel on the field. Here are some fundamental moves and skills:
Cradling
Cradling is a fundamental skill in lacrosse that allows players to maintain control of the ball while moving. How is cradling performed? Players turn their wrists and arms to keep the ball secure in the stick’s pocket, creating a rocking motion that prevents the ball from falling out.
Face-off
The face-off is a crucial aspect of lacrosse that occurs at the start of each quarter, after every goal, and following certain dead ball situations. Two opposing players crouch down at midfield, placing their sticks flat on the ground with the ball between the pockets. When signaled, they compete for control by “raking” or clamping on the ball.
Clearing
Clearing is a defensive maneuver where players run or pass the ball out of their goal area. This technique is essential for transitioning from defense to offense and is most effectively executed along the sidelines, away from the front of the goal.
Dodges
Dodges are offensive moves used to evade defenders and create scoring opportunities. Some common dodges include:
- Bull Dodge: The ball carrier protects the stick while cradling behind the body and runs through the defenseman, forcefully moving past them toward the goal.
- Face Dodge: A player cradles the stick across their face to avoid a defender’s stick check, typically used in open field situations without changing hands.
- D-Cut: An attackman’s maneuver to get open for a shot, starting on the GLE about 5 yards from the goal and making a rounded cut on the side away from the ball, forming a “D” shape.
Offensive Strategies and Terminology
Understanding offensive lacrosse terminology is crucial for players to communicate effectively and execute successful plays:
Cutter and Feed Pass
A cutter is an attacking player without the ball who darts around a defender toward the goal to receive a “feed pass.” Wing attackmen often excel as cutters. The feed pass is an offensive play where one player passes the ball to a cutting teammate for a quick shot on goal.
Fast Break
A fast break occurs when an offensive team quickly mounts a scoring attack, gaining a temporary man advantage over the opposing defense. This strategy capitalizes on defensive disorganization and creates scoring opportunities.
Change Planes
Changing planes is a shooting technique used in close-range situations. The shooter starts with their stick in one position (high or low) and then quickly shifts to the opposite plane when releasing the shot. This movement makes it challenging for the goalkeeper to anticipate the shot’s trajectory.
Invert
An invert play involves “inverting” the positions of midfielders and attackmen. In a man-on-man defensive situation, this strategy puts the defensive midfielders on the attack, potentially creating mismatches and scoring opportunities.
Defensive Techniques and Communication
Effective defense in lacrosse requires clear communication and specific techniques:
Body Check
A body check is a defensive maneuver where a player uses their body to hit an opposing ball carrier or contest a loose ball. It’s important to note that body checks must always be executed above the waist and from the front or side to ensure player safety.
Ground Balls
Ground ball situations occur when the ball is loose on the field. Players compete for control by checking opponents away from the ball while attempting to scoop it up. Communication is key in these situations, with players yelling “BALL DOWN” to alert teammates.
D-Pole
A D-pole refers to the longer stick used by defensemen. This extended reach allows defenders to more effectively check opponents and disrupt passing lanes.
Penalty Situations and Man-Advantage Play
Understanding penalty terminology is crucial for players and spectators alike:
Extra Man (EMO) and Man Down
Extra Man, also known as Man Up or EMO (Extra Man Opportunity), describes the team with a player advantage during a penalty situation. Conversely, the team playing with fewer players is referred to as Man Down.
Flag Down and Play-On
When a referee calls “Flag Down” or “Play-On,” it signals that a penalty will be called against the defense. Play is allowed to continue until the offense takes a shot or the ball hits the ground, at which point the referee halts play to enforce the penalty.
Goalkeeping and Clearing Strategies
Goalkeepers play a crucial role in both defense and initiating offensive transitions:
Gilman Clear
A Gilman Clear is a clearing technique where a defender or goalkeeper throws the ball as far down the field as possible. While sometimes used as a desperation move, it can be an effective strategy to create a ground ball situation in the opponent’s end rather than near the team’s own goal area.
The Box
Understanding the concept of “the box” is crucial for goalkeepers and defenders. This rectangular area extends from the goal to the restraining line and 20 yards to each side. Defenders typically focus their efforts within this area, as scoring from outside the box is extremely challenging.
Common Lacrosse Terminology for On-Field Communication
Effective communication is essential in lacrosse. Here are some common terms used by players during gameplay:
- Ball or Ball Down: Players shout “BALL DOWN” whenever the ball is on the ground, alerting teammates to the loose ball situation.
- Man/Ball: When a player yells “BALL,” it signals their intent to go after the ball instead of defending a specific opponent.
- Carry the Pizza: This humorous term describes when a ball carrier holds their stick out in front of them instead of cradling. It’s also known as the “frying pan” or “walking the dog.”
- Release: Often used in conjunction with “BALL DOWN,” this term indicates that players should disengage from their current matchups and pursue the loose ball.
By familiarizing themselves with these key terms and concepts, players and parents can better understand the intricacies of lacrosse and follow the action on the field. As with any sport, practice and experience will help reinforce this terminology, making it second nature during gameplay.
Lacrosse Terms
Lacrosse Terminology
Here are some useful terms for beginners and parents.
The Alley: The narrow lane on each side of the field from the End Line to the Restraining Line. Players will often be given the ball “In the Alley” after an out of bounds or a penalty resulting in loss of possession.
Ball or Ball Down: All players shout “BALL DOWN” any time the ball is on the ground. Often this is the first indicator to the player who had it that he has dropped it. “BALL” signals the intent of a player to go after the ball instead of the man. (see “Man/Ball” below)
Body Check: Defensively using the body to hit an opposing ball carrier or while contesting an opponent for a loose ball. The body check must always be done above the waist and from the front or side
The Box: The rectangular shaped area around the crease / goal, from the GLE to the Restraining Line, and out 20 yards from the goal to each side. Defenders seldom press players outside of the box. The distance involved makes it all but impossible to score from outside of the box.
Bull Dodge: While protecting the stick, cradling outside (behind the body in this case, typically), the ball carrier runs through the defenseman, bulling past him toward the goal.
Butt: The end of a crosse opposite the head. All shaft ends need to be covered with a butt-cap.
Carry the Pizza: When a ballcarrier holds his stick out in front of him, instead of cradling. Also known as the “frying pan”, “walking the dog”.
Change Planes: When a shooter has a close in shot, the goalie must respect where the ballcarrier starts his shot. If the shooter holds his stick high, the keeper does the same. Therefore it is most effective for the shooter to start high and shoot low, or vice versa. This is ‘changing planes’.
Clamping: On the face-off, a player pushes the back of his stick down on the ball in the attempt to gain control of it.
Clearing: An important defensive maneuver where defending players run or pass the ball out of their goal area. Clearing is best done along the sidelines, away from the front of the goal.
Cradling: In order to maintain control of the ball when moving along the field, players turn their wrists and arms to cradle the ball in the stick pocket.
Crease: The eighteen-foot diameter circle surrounding each team’s goal.
Cutter: An attacking player without the ball darts around a defender toward the goal in order to receive a “feed pass.” A cutting player is a “cutter”, and wing attackmen are often talented cutters.
D-Cut: A maneuver used by an attackman to get open for a shot. The player starts on the GLE, about 5 yards away from the goal. He then makes a rounded cut, on the side away from the ball (completing a “D” shape).
D-Pole: Another name for the longer stick used by defenseman.
Extra Man (aka Man Up or EMO): Describes the team at a player advantage in a penalty situation. Opposite of man down.
Face-off: Takes place at the start of each quarter, after every goal, and after certain dead balls. Two opposing players crouch down at midfield, hold their sticks flat on the ground. The ball is placed between the pockets and, when signaled to start, the players “rake” or clamp on the ball to vie for control.
Face Dodge: A player with the ball cradles the stick across his face in an attempt to dodge a stick-poking defender. Generally an open field dodge that does not involve changing hands.
Fast Break: When an offensive team quickly mounts a scoring attack enabling them to gain a man advantage over the opposing defense.
Feed Pass: An offensive play in which one player passes the ball to a cutting teammate for a “quick stick” shot on goal.
Flag Down (also “Play-On”): Tells our offense that a penalty will be called against the defense. Play is permitted to continue until we take a shot or the ball hits the ground. The referee will then halt play.
Gilman Clear: A defender or the goalie clears the ball by throwing it as far as he can down the field. Sometimes this is a desperation move, but it is often better to create a ground ball situation in the opponents end than around our own goal area.
GLE (Goal Line Extended): An imaginary line that extends straight out from the sides of the goal line.
Ground Balls: Players compete for the control of loose ground balls by checking opponents away from the ball while simultaneously trying to scoop it up. Players yell “BALL DOWN” when the ball is on the ground. See also “RELEASE”.
The Hole (also known as “The Dirt”): A roughly yard square area in front of the crease. Also known as “the dirt” because the turf takes a lot of traffic, there is usually not much grass left on this part of the field. This is a much smaller area than “the box.”
Invert: Any offensive play that involves “inverting” the middies and the attack. In a man on man situation, this puts the defensive longpoles out on top with our attack, and the short stick middies defending the area around the crease.
Lift Check: A check where the defender settles his stick under the stick of the ballcarrier and lifts until the ballcarrier loses control. An effective but difficult stick check.
Longpole: Slang for defensemen.
LSM: Long Stick Midfielder – A defensive minded midfielder who uses a long stick or D-Pole.
Man Down: Describes the team which has lost a player to the penalty box and must play with fewer men on the field, similar to the “shorthanded” team in hockey. Man Down teams are often tricky, since it is likely that a defender was penalized.
Man Up: Describes the team which has an advantage in player numbers on the field due to a penalty, similar to the “power-play” team in hockey.
Man-to-man: A defensive setup in which each defending player guards a specific offensive opponent.
Middie Back: A call to remind a midfielder (“Middie”) to stay back to allow a defensemen to cross the midfield line without causing an offside call.
Number Up: Goalie command alerting defensemen to pick up a man. Followed by the defensemen calling out the number of the man each is taking.
Offside: More than 6 players in the offensive end or 7 players (including the goalie) in the defensive end of the field.
Out-of-bounds: When a shot goes out of play, the player closest to the sideline where the ball went out gets the ball. This is one of many responsibilities of the “X” player on offense/ attack.
Passing: Integral to quickly moving the ball. Players throw overhand (or underhand) to each other. In most cases a high pass is easier to deal with than a low bouncing dribbler. Slowly thrown lobbed passes give the defense time to react and often result in the catching player being hit before the pass arrives (the dreaded “buddy pass”). We prefer that passes be ‘zipped’, or thrown with authority, instead of lobbed with a high arc.
Pick: An offensive player without the ball positions himself against the body or in the path of a defender to allow a teammate to get open and receive a pass or take a shot. Picks must be stationary and “passive”.
Pocket: The net of the stick in which the ball is held and carried. The pocket is strung with mesh (or leather). In order to be legal, the top of a ball cannot be seen when looking at the pocket from the side.
Poke Check: A defender jabs his stick at the exposed stick end or hands of an opposing ballcarrier in an effort to jar the ball loose. These checks are very effective in that the checking player stays in balance and keeps a cushion of space between himself and the ballcarrier.
Quick Stick: When the ball reaches an offensive player’s stick on a feed pass, he catches it and then shoots it toward the goal in one swift motion.
Rake: A face-off move by a player who, in trying to gain possession of a ground ball, places the head of his stick on top of the ball and sweeps it back. Raking is “BAD” except for the face-off and for goalies. In play, it is done standing still. This means that players who rake will be legally hit by an opposing player. Raking is a very bad habit that is difficult to unlearn.
Release: Players shout “RELEASE” when they succeed in scooping a ground ball. This indicates to teammates that they can no longer make contact with the opponents to drive them away from the ball. Doing so is a penalty.
Restraining Line: Line restraining attackmen and defensemen during a faceoff. These players cannot cross the line until the referee establishes possession. Also forms the top of “the Box”.
Ride: When an attacking team loses possession of the ball, it must quickly revert to playing defense in order to prevent the ball from being cleared back out. In most ride situations, the goal-keeper will be left un-marked by an attacker, as they are matched up 1-1 with their longpole counterparts.
Roll Dodge: An offensive move in which a ballcarrier, using his body as a shield between a defensive player and the cradled ball, spins around the defender. To provide maximum ball protection, the ballcarrier switches hands as he rolls.
Scoop: The manner in which a player picks up loose ground balls. He bends toward the ground, bends his knees to get low, slides the pocket of his stick underneath the ball, and lifts the ball into the netting of the stick.
Screen: An attacking player without possession of the ball positions himself in front of the opposing goal crease in an effort to block the goalkeeper’s view.
Shaft: A hollow aluminum or composite pole connected to the head of the crosse.
Skip: To pass to a non- adjacent teammate, usually a long pass over another player. Also known as a skip pass.
Slap Check: A stick check, inferior to the poke check for most defensive players. The defender uses his stick to slap the stick of the offensive player who has the ball. Poke checks are preferred to slap checks since it is easier to keep moving and balanced during the check.
Slide: When an offensive player with the ball has gotten past his defender, a defending teammate will shift his position to pick up that advancing player.
Squib: To kick a ground ball out of a scrum to an open teammate, or kick it ahead to yourself.
Stick Check: In an effort to dislodge the ball from the ballcarrier’s “pocket,” the defending player strikes his stick against the stick of an opposing player in a controlled manner.
Support: When a player without the ball moves into a position where the player with the ball can make a clear pass. Often accompanied by saying “Here’s Your Help”.
Transition: When a team from defense to offense.
Unsettled: Any situation in which the defense is not positioned correctly, usually due to a loose ball or broken clear, or fast break. A high-probability scoring opportunity for an offense, and a scramble for the defense.
V Cut: A maneuver used by an offensive player to get open for a pass. The offensive player feints in causing his defender to react and move, he then cuts sharply away (completing the “V” shape) See also “D cut”
X: The area behind the goal, and usually the player who starts on attack at that point (as opposed to the “cutters”). The player at X often has a pass-first, assist driven mentality.
Zone Defense: When defenders play in specific areas of their defensive zone, rather than covering man-to-man.
Women’s Lacrosse Glossary and Terms
1-
History & Object
2- The Essentials
(Offense & Defense, Scoring, Etc.)
3- Field Diagram
and Positions
4- Fouls
5- Glossary of Lacrosse Terms
Glossary
Blocking:
Moving into path of a player without
providing space for the player to
stop or change direction.
Charging:
Player with the ball comes into contact
with a defender who has already established
position.
Checking:
Hitting the opponents crosse
to dislodge the ball.
Clearing:
Passing or carrying the ball out of
the goal circle.
Cradling:
Running with the stick in either one
or both hands in a manner that keeps
the ball in the pocket.
Cutting:
Attacker runs toward the goal looking
to get open to receive a pass.
Deputy:
A defender who can enter the goal
circle in the absence of the goalie
when her team has the ball.
Draw:
A technique to start or resume play
in which a ball is placed inbetween
the sticks of two opposing players,
a whistle is blown, the sticks are
drawn up and away, and the ball is
sent above the heads of the player
before one of the players takes possession
of it.
Fast
break: An opportunity to score
in transition to offense with at least
a one-man advantage.
Free
position: After a foul, all players
must be at least four meters away
from the player who was fouled. The
attacker may run, pass, or shoot the
ball after the whistle is blown to
resume play.
Free shot:
Penalty awarded from a hash mark on
the 8-meter line when a major foul
is committed within the 8-meter arc.
All players, except the goalie, must
move outside the arc. When the umpire
blows the whistle, the player can
take a shot on goal or pass while
the defense moves in.
Free
space to goal: Inside the critical
scoring area, defenders must stay
out of the space between the player
with the ball and the goal circle,
unless they closely mark an opponent.
Indirect
free position: Following a minor
foul within the 12-meter fan, play
resumes from the 12-meter fan and
the player may run or pass, but cannot
shoot.
Marking:
Defender is within a stick’s length
of an opponent.
On the
fly: Substituting during play.
When one player exits the field through
the team substitution area, another
can enter.
Penalty
lane: The path that is cleared
between the player with the ball and
the goal when a free position is
awarded to the attacking team inside
the critical scoring area.
Pick:
Offensive player impedes opponents
ability to defend a teammate. Must
be within the visual field of the
opponent.
Scoop:
Picking up a ground ball in the crosse
pocket.
Scoring
play: A single possession of the
ball in which the offense moves the
ball in an effort to score.
Slashing:
Recklessly swinging the crosse at
an opponents stick or body.
Slow
whistle: Permitting play to continue
during a penalty inside the critical
scoring area on a scoring play
to allow an offense to maintain
its advantage.
Stand:
All players, except the goalkeeper
in her goal circle, must remain stationary
following the sound of any whistle.
Sphere:
An imaginary bubble, about seven inches
around the head of a player, that
an opponents crosse cannot enter
to ensure safety.
Three-second
rule: Defensemen may not remain
in the arc for more than three seconds
without guarding another player.
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How to bet on lacrosse to increase your capital – such a question can to interest users of online gambling sites in the United States and other countries where this discipline is popular. Even though there are many popular sports in online sportsbooks that offer more diverse betting lines, bettors are often looking for new sports varieties. This is mainly due to the fact that online gambling users want to diversify their betting. In addition, many believe that in popular tournaments there are more contractual events, but in less popular sports disciplines this is less common.
Interestingly, lacrosse is not popular in the countries of the former Soviet Union, but still tournaments are held. However, they are not very interesting for online bookmakers, so you can often find national tournaments where clubs from the USA and Canada take part. In these countries, this sport is quite popular, although it is inferior to baseball, American football and hockey, it still has its own audience that follows lacrosse competitions every year.
Many bettors who know how to bet on lacrosse are already making big bucks. Most often, they prefer to bet on the National Lacrosse League. This tournament can help bettors from different countries to increase their capital, due to the fact that bookmakers offer high odds for it.
How to bet on lacrosse: a bit of history
Users of online gambling sites in the US probably know that lacrosse is the oldest North American sport that was invented by the indigenous people of this continent. Even before the advent of European settlers, the Indians played this interesting game. In the middle of the 19th century, this game became very popular, and in 1904 it was included in the program of the Olympic Games.
True, this sports discipline lasted there until 1908th, as she was expelled due to the fact that, apart from the USA and Canada, no one was able to field teams for the Olympics. However, as an exhibition sport, lacrosse returned to the Olympic Games from 1928 to 1948.
The Men’s Lacrosse World Championship has been held since 1967. World Championships in this sport are held every four years. The next World Lacrosse Championship will be in 2023, so bettors don’t have much to wait. Interestingly, for the entire time of this competition, the US team won 10 times, and only twice the Canadian team. No other country was able to win, but it is worth noting that Australia was runner-up three times, and England became the silver medalist once.
Thus, next year, bettors who are interested in how to bet on lacrosse should again expect either the USA or Canada to win. The Women’s Lacrosse World Championship will take place in 2022. The United States is also an almost unconditional favorite in it.
How to bet on lacrosse: what bettors need to know
The main problem with lacrosse is that you can find quite a bit of information about it, especially in Russian. True English resources are also not very many. Online bookmakers also don’t have a lot of lacrosse tournaments, but the competitions that bettors can find offer very high odds, which allows you to use your betting strategies more effectively.
For lacrosse matches, online bookmakers such as 1Win offer some pretty interesting markets that bettors will love because they are valued at high odds. At the same time, unlike the rules, which are not so simple at first glance, the betting lines here are quite intuitive.
Users of online gambling sites in the United States have to predict bets on the outcome of a match. Moreover, as in basketball, there are overtimes in this sports discipline, so bookmakers mainly offer bets on the victory of one team. True, sometimes online bookmakers still offer bets on winning in regular time.
Also, bettors can predict the outcome of a particular period (in men’s lacrosse there are 4 periods of 15 minutes, and in women’s only 2 periods, but 25 minutes each). Don’t forget to bet on total goals. Usually in this sport, on average, 12 to 20 goals are scored per game, although a lot depends on the strength of the team. And of course, it is worth highlighting the bet on the winner of the tournament, which is the most popular type of bet in this sports discipline.
How to bet on lacrosse: analysis
Lacrosse, or as it is also called Lacrosse, is a team game, so in order to correctly predict bets, you need to consider the form of all athletes. However, given that this sport is not so popular, it is much more difficult to analyze which club in the US or Canadian national championship has improved or worsened its form.
For those who are interested in how to bet on lacrosse, we note that in this sports discipline up to 9 substitutions per game are allowed, so in addition to the main team, you also need to know whether the players in the rotation will be able to strengthen the team or not. However, as practice shows, even American and Canadian bettors often do not analyze the strength of clubs. Therefore, it is much more convenient to apply strategies and systems for betting on this sport.
Given the high odds offered by online bookmakers such as 1Win, you can earn some pretty big jackpots by predicting the winner of a tournament. In the national championships, the multipliers are usually so high that you can place a bet on several applicants. It is much easier to bet on the winner in international tournaments, since the US team almost always wins the World Cup.