What are some popular lacrosse-themed manga series. How does the original Pretty Cure anime incorporate lacrosse into its storylines. What role does sports play in shaping characters and plots in anime.
The Niche World of Lacrosse Manga
Lacrosse may not be the most common sport featured in manga, but there are a few series that have made it their focus. Let’s explore some of the notable lacrosse manga titles:
- BaggataWay
- Cross Manage
- FACE OFF!!
- Lacrosse Shoujo Kataoka Rizu-san wa Totemo Moteru
These manga series delve into the world of lacrosse, exploring themes common to sports titles such as training, competing in tournaments, team spirit, and underdogs overcoming challenges. While not as prevalent as baseball or soccer manga, lacrosse stories offer a unique perspective on athletic pursuits in Japanese comics.
Pretty Cure and the Integration of Lacrosse
The original Pretty Cure anime series, “Futari wa Pretty Cure,” stands out for its integration of lacrosse into the storyline. The main character, Nagisa Misumi (Cure Black), is a lacrosse player, allowing the show to naturally incorporate sports elements into its magical girl narrative.
Episode 7: A Pivotal Lacrosse Match
In episode 7 of the series, we see how lacrosse becomes a central plot element. The episode revolves around an important league tournament game between Verone Academy and their rivals, Otagaku Junior High. This setup creates tension and stakes beyond the typical magical girl conflicts.
How does lacrosse impact the character development in this episode? Nagisa’s performance in the game is affected by her emotions, particularly her crush on a boy named Shougo Fujimura (nicknamed “Fujipi”). This demonstrates how the series uses sports as a vehicle to explore the characters’ personal lives and growth.
Sports as a Narrative Device in Anime
The inclusion of lacrosse in Pretty Cure exemplifies a broader trend in anime: using sports as a narrative device to explore themes beyond just athletic competition. How do sports contribute to character development and storytelling in anime?
- Personal growth: Characters often learn valuable life lessons through their athletic pursuits
- Team dynamics: Sports provide a natural setting to explore relationships and cooperation
- Conflict and resolution: Matches and tournaments create dramatic tension and opportunities for character arcs
- Metaphor for life challenges: Athletic struggles often parallel the characters’ personal obstacles
The Evolution of Pretty Cure’s Storytelling
The original Pretty Cure series, with its focus on slice-of-life elements like lacrosse games, represents a different approach to magical girl storytelling compared to later iterations of the franchise. How has Pretty Cure’s narrative style changed over time?
Early seasons of Pretty Cure often dedicated significant screen time to everyday activities and challenges, with magical conflicts sometimes taking a backseat. This allowed for a more grounded exploration of the characters’ lives, including their hobbies and school activities like lacrosse.
In contrast, later seasons of Pretty Cure have tended to focus more heavily on the magical aspects of the story, with less emphasis on slice-of-life elements. This shift reflects changing trends in anime storytelling and audience preferences.
The Impact of Sports on Character Relationships
In the Pretty Cure episode discussed, we see how sports can influence character relationships. Nagisa’s performance in the lacrosse game is affected by her feelings for Fujipi and her friendship with Honoka. How do sports often serve as a catalyst for relationship development in anime?
- Rivalry: Competing against each other can deepen character connections
- Teamwork: Working together in sports fosters bonds between characters
- Support: Characters cheering each other on during games strengthens relationships
- Shared passion: A mutual love for a sport can bring characters together
These dynamics are not unique to Pretty Cure but are common across many sports-themed anime and manga series.
Blending Genres: Magical Girls and Sports
The incorporation of lacrosse into Pretty Cure represents an interesting blend of the magical girl and sports genres. How do these seemingly disparate elements complement each other in storytelling?
By including sports like lacrosse, magical girl series can ground their fantastical elements in relatable, everyday experiences. This creates a more well-rounded portrayal of the characters’ lives and provides additional avenues for conflict and growth outside of their magical battles.
The combination also allows for themes common to both genres to be explored in unique ways:
- Perseverance: Overcoming challenges in both sports and magical conflicts
- Friendship: Building bonds through teamwork in athletics and fighting evil
- Self-discovery: Finding one’s strengths and identity through multiple avenues
- Balance: Managing responsibilities in both normal life and as a magical hero
The Role of Secondary Characters in Sports Narratives
In the Pretty Cure episode, we see the importance of secondary characters like the Vice Principal and Nagisa’s friends in shaping the sports narrative. How do supporting characters typically contribute to sports storylines in anime?
Secondary characters often play crucial roles in sports-themed anime storylines:
- Coaches: Providing guidance, motivation, and sometimes serving as antagonists
- Teammates: Offering support, creating internal conflict, or pushing the protagonist to improve
- Rivals: Challenging the main character and driving their growth
- Family members: Influencing the character’s relationship with the sport, either positively or negatively
- School officials: Setting stakes for competitions or creating obstacles for the team
These characters help to flesh out the world of the sport and provide additional dimensions to the main character’s journey.
The Vice Principal’s Role
In the Pretty Cure episode, the Vice Principal’s emphasis on the importance of winning against their rivals adds pressure to the game. This is a common trope in sports anime, where authority figures often place high expectations on young athletes, creating additional tension and stakes for the competition.
Visual Representation of Sports in Anime
How do anime series like Pretty Cure visually represent sports action, particularly in a sport like lacrosse that may be unfamiliar to many viewers?
Anime has developed various techniques to make sports action engaging and understandable:
- Dynamic camera angles: Creating a sense of movement and excitement
- Slow-motion sequences: Highlighting key moments or techniques
- Visual effects: Using lines or color to emphasize speed or impact
- Exaggerated expressions: Conveying the emotions and intensity of the players
- Explanatory overlays: Providing information about rules or strategies for unfamiliar sports
In the case of lacrosse in Pretty Cure, the anime likely uses these techniques to make the sport accessible and exciting for viewers who may not be familiar with its rules or gameplay.
Adapting Lacrosse for Animation
Lacrosse presents unique challenges for animation due to its fast-paced nature and the use of equipment like sticks and small balls. How might animators approach depicting lacrosse accurately while maintaining visual appeal?
- Focusing on key movements and plays rather than showing every detail
- Using motion lines to indicate the path of the ball
- Emphasizing the characters’ expressions and body language to convey the intensity of the game
- Incorporating close-ups of stick handling and shooting techniques
The Intersection of Personal and Athletic Challenges
In the Pretty Cure episode, Nagisa’s performance in the lacrosse game is affected by her personal feelings and relationships. This intersection of personal life and athletic pursuits is a common theme in sports anime. How do series typically explore this dynamic?
Sports anime often use athletic challenges as metaphors for personal growth and overcoming internal obstacles. Some common approaches include:
- Parallel storylines: A character’s progress in their sport mirrors their development in other areas of life
- Conflicting priorities: Balancing athletic pursuits with personal relationships or academic responsibilities
- Emotional impact: Personal issues affecting performance in crucial moments
- Sports as therapy: Characters working through personal problems through their athletic endeavors
By intertwining personal and athletic challenges, anime creates more complex and relatable character arcs.
Nagisa’s Emotional Journey
In the case of Nagisa, her crush on Fujipi and her evolving friendship with Honoka directly impact her lacrosse performance. This narrative choice adds depth to her character and creates tension beyond just winning or losing the game.
The Legacy of Sports Elements in Magical Girl Anime
Pretty Cure’s inclusion of lacrosse as a significant element marks an interesting chapter in the evolution of magical girl anime. How has this integration of sports into the genre influenced subsequent series?
While not all magical girl series have followed Pretty Cure’s lead in prominently featuring sports, the idea of grounding magical characters in relatable, everyday activities has become more common. This approach helps to:
- Create more well-rounded characters with interests beyond their magical duties
- Provide opportunities for character growth outside of fantastical scenarios
- Appeal to a broader audience by incorporating elements from other genres
- Explore themes of balance between normal life and extraordinary responsibilities
The success of Pretty Cure’s approach has likely influenced other series to consider how everyday elements like sports can enhance their storytelling and character development.
Conclusion
The integration of lacrosse into the original Pretty Cure series demonstrates the versatility of anime storytelling. By blending elements of sports manga with the magical girl genre, the series created a unique narrative that explored character growth through both athletic and fantastical challenges. This approach not only added depth to the characters but also helped ground the series in relatable, everyday experiences.
While lacrosse manga may represent a niche within the broader world of sports comics, its presence in series like Pretty Cure highlights how even less common sports can be effectively used to drive plot and character development. The lasting impact of this storytelling choice can be seen in the continued evolution of the magical girl genre and the ongoing popularity of sports-themed anime and manga.
As anime and manga continue to evolve, it’s likely that we’ll see more innovative combinations of genres and themes, creating rich, multifaceted narratives that appeal to a wide range of audiences. The legacy of Pretty Cure’s lacrosse-playing magical girl serves as a reminder of the creative possibilities that arise when storytellers think outside the box and blend seemingly disparate elements into cohesive and engaging tales.
Lacrosse Manga | Anime-Planet
Lacrosse is the focus of these manga. Training and competing in Tournaments or championships are common themes in Sports titles, as well as team spirit, or being an underdog who goes against the odds to succeed.
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I Can’t Believe It’s Not a Lacrosse Anime!
Since my ranking of the Pretty Cure seasons is the only one of my blog posts that anyone has read ever, it should be readily apparent that as far as the franchise goes, I’m more of an old school fan. I still eagerly watch the show every most weeks, and I am loving Hugtto, but for me, Pretty Cure has always been about old-fashioned slice-of-life stories about the wonders and headaches of growing up.
In the old days it was fairly common for villains to not even show up until at least two-thirds of the way through a given episode, with the previous time allotted to important issues, like having to write a paper the day before summer break ends or trying to throw a surprise birthday party. As Nagisa Misumi, aka Cure Black, was a lacrosse player, naturally several episodes of the original Futari wa Pretty Cure were devoted to important games and stuff. Today, we are looking at three episodes of Precure’s inaugural season that deal with Nagisa’s athletic extracurricular life and all the melodramatic sports cliches that come with it. First off is episode 7.
As with most episodes of the original series, it opens with a brief recap of the previous episode, in the form of Nagisa having an internal monologue when she’s supposed to be concentrating on something else, in this case that “something else” being the lacrosse league tournament starting the next day. While transitioning back from flashback land, Nagisa bumps into Honoka Yukishiro, with whom she is still on a last-name basis, which after two seasons and a major chunk of All Stars screentime is surreal to say the least. Honoka promises to come cheer for Nagisa at the game coming up.
I don’t know about you, but this is the one true pairing of the show for me.
At the actual game, there’s some interesting exposition from Verone Academy’s Vice Principal about how the lacrosse team’s opponents, Otagaku Junior High, are Verone’s longtime rivals, so winning the game is the only acceptable outcome for him, thus giving the game real stakes (not really).
Pictured: Possibly the worst-positioned “P” in the history of parking lots.
Honoka is in the crowd, just as she promised, but someone else is with her. Specifically, Shougo Fujimura, better known to friends as “Fujipi”, but technically it’s a bit too early in the show for Nagisa, and by extension the audience, to know that. Nagisa’s got a bit of a crush on the guy, so seeing him and Honoka together brings out some inconveniently confusing emotions in her.
Nagisa’s lack of concentration causes her to foul up some plays, leaving Verone Academy behind on the scoreboard. After the game is over, Nagisa leaves dejected. Honoka talks to her and asks her if anything’s wrong, to which Nagisa does the most responsible thing and lies that everything is fine and that everything is just splendid.
But that day never seems to actually be the day that I’m in.
The next game sees Verone’s opponents be Kakutokandai Junior High, which is full of burly, intimidating-looking girls who give cause for worry. Before things get started, however, Honoka notices something strange going on at the nearby stadium, which turns out to be the current villain, Gekidrago. Honoka naturally does the reasonable thing and tries to distract him so that Nagisa’s game will not be interrupted. Because it’s not like things like emergency delays and rescheduling exist.
I guess you could say that he puts the “Vice” in “Vice Principal”.
Nagisa’s mascot, Mepple, inform her that something has gone awry, and Nagisa leaves right before the game starts to investigate. Also following her is the ever-pesky Vice Principal. When the two girls meet up to confront Gekidrago and transform into Pretty Cure, it turns out that said Vice Principal has followed them, to chastise them for entering a forbidden area.
Kinda makes you wonder what the point of it is, then.
Seeing an opportunity, Gekidrago turns the VP into a Zakenna, who finds more satisfaction in voicing its human host’s complaints about life and students disrespecting school rules and such. This complaining extends to Gekidrago himself, whose posture Vice Principal Kyoutou has a problem with. So Gekidrago responds accordingly.
Remember kids, punching things is only acceptable if you’re an adorable 14-year-old girl.
Somehow this provides an opening for Cure Black and Cure White to use their Marble Screw attack on Gekidrago in spite of it taking like 8 hours to enact. But it gets the job done, and Gekidrago just kinda disappears off the face of the Earth. The Zakenna decides to end itself because its master isn’t there or something, and there’s only like 3 minutes of the episode left.
On the way back to the game, Nagisa inquires about Honoka’s relationship between her and Fujimura. Honoka clarifies that he is merely here childhood friend, a relationship that exists purely to screw with Nagisa’s feelings further, by forever forcing her to pick between her schoolboy crush and her one true love.
I can tell who hasn’t seen the show based on whether or not you thought I was kidding.
But for now, knowing that Honoka is not taken and completely available, Nagisa no longer has the emotional baggage on her mind, and back at the game is able to freely concentrate on scoring the winning goals for Verone Academy, and not on the ear-tugging she will get from her superiors for ditching them to begin with.
“Not friends” indeed…
As far as sports-game episodes go, this one doesn’t set a very promising precedent. Very little that is interesting is going on; no one’s relationship is explored to any significant depth, which is usually what episodes like this are good for, and it’s not exactly compelling to have the outcome of a sporting event linked entirely to clearing up a misunderstanding concerning a guy. Really, this whole episode is just a placeholder and something of a setup for the legendary Episode 8, which is generally considered to be Pretty Cure‘s beard-growing episode, and still one of the franchise’s best.
Episode 33 begins with lacrosse practice, in which Nagisa’s pal Shiho remembers a traumatic incident involving a failed pass to Nagisa at an earlier game. This is causing her performance in the present to suffer, which Nagisa’s other pal Rina picks up on quickly. Rina’s attempt to talk to Shiho about this just results in denial and shouting on the part of Shiho.
Not gonna lie, this was my initial reaction upon reading the theory that Hugtto would be the last season.
Rina instead brings up the problem with Nagisa later, also revealing that Shiho has been staying at school late practicing by herself. Despite this, however, Shiho overhears some other teammates worrying about the outcome of the next match, citing her screw up in particular, and runs off by herself, dejected.
Considering the show he’s in, he’s really not kidding about that.
The next day, while trying to get Shiho to come to practice with her, Rina instead gets into a fight with her, with Shiho threatening to quit lacrosse. When Rina asks the ever-wise Honoka what to do when fighting with a friend, ever-wise Honoka hearkens back to ever-memorable episode 8, in which she and Nagisa had their first big fight, leading her to assure Rina that this can only lead to Shiho and Rina understanding each other better. Or, you know, the exact opposite could happen, and the two will never speak to each other again. But this is Pretty Cure, so you know which option the episode will go with.
Hint: It’s not the one that isn’t not this.
Shiho then goes over to Nagisa’s house to talk to her about quitting. But not before the reveal that the Dark King has revived or something. It’s not important anyhow. What IS important is that Nagisa gets to make a speech about how winning isn’t everything and yadda yadda yadda.
Personally, I prefer the sequel, Pretty Curaga.
The next day, Nagisa tells Honoka of the fact that the Dark King has revived, before the subject once again turns to actual important matters, ie. the upcoming lacrosse game and friendship and stuff. At the game, one of the girls on the opposing team is unusually bashful and nervous, who asks for a picture with Nagisa. It’s painfully obvious that she’s actually recurring villain Regine, but suspension of disbelief prevents any connection from being made.
Wake me up when something actually happens.
Regine quickly reveals herself to Nagisa, and begins pounding at her. And while the idea of being pummeled by evil forces is pretty bad, the real issue is of course that Nagisa is once again late for the lacrosse game, and until then, Shiho has to hold out. Honoka arrives at the scene soon so that the pair can transform.
You can’t argue that this show isn’t teaching girls to set priorities.
The two more or less immediately acquire their Rainbow Bracelets courtesy of mascot character Porun, and use their finisher Pretty Cure Rainbow Storm. And Regine and her ally Juna, who’s also here now for some reason, retreat. Wow, looking back, this whole sequence was beyond half-assed.
These are always questions to ask when shopping on eBay.
The real meat is of course, the game, which Verone is losing by the time Nagisa returns. Of course, due to being a demon with a lacrosse stick, Nagisa is able to tie up the game, but because narrative convenience dictates that Shiho must become confident again and make up with Rina, the final play involves a lot of dramatic shots of Shiho having PTSD flashbacks of the last game, Rina covering for her, and finally Shiho making the last shot, leaving victory for Verone.
And a victory for anyone who supports the show’s TRUE couple.
This episode starts out great, effectively showing Shiho’s understandable self-doubts, while also not making her completely complacent in her situation, what with her practicing by herself. Nagisa is also supportive in her own way in addition to Rina, bringing up the fact that she screws up often herself in games, showing off her well-meaning but sometimes insensitive nature. Shiho and Rina’s argument feels believable and understandable from both ends.
But the second half of the episode kind of loses steam, especially since the villains showing up truly feels like filler this time around, which is especially damaging considering that this is, you know, supposed to be the episode in which our heroines find out about Dark King’s revival, which is not treated with the urgency that it deserves. Regine and Juna don’t have a real plan and are just attacking for the sake of having a transformation sequence in the episode, and they don’t even really fight for the most part, so what’s even the point?
Episode 41 begins as any other, with Nagisa musing about how she and Honoka cannot let their guard down due to the increasing urgency of the whole Dark King thing, only to immediately let her guard down by focusing instead on the lacrosse finals. Porun is actually here this time, meaning typical antics of people overhearing Porun and Honoka pretending to be him to throw off suspicion. And all because Nagisa keeps letting her guard down.
For some reason this sounds better when Cure Happy says it.
In a unique twist, a good chunk of the early part of the episode consists of the Dark King and his minions, as they discuss all the terrible things that are about to occur in the name of the power to destroy stuff and the power to keep destroyed stuff not not destroyed. But things quickly get back to the way they should be, namely by focusing back on the Verone Academy lacrosse team as they prepare to face off once again against Otagaku Junior High, who seem to have improved their game from last time.
The part where I watch something and DON’T make snarky comments about it?
The game is proceeding smoothly until the members of the Dark Kingdom inevitably whisk our duo of heroines away to the rooftop of the school, while somehow making it so that no one else notices. Which raises a lot of questions about what I dub “Theoretical Nagisa”, who is supposed to be playing lacrosse, but without a physical form with which to cause things to happen.
Actually, Theoretical Nagisa is addressed, as it seems that she can be seen, but cannot actually physically affect the game’s outcome, leading to what appear to be errors on Nagisa’s part that cost the team points.
Oh come on, the Home Alone game for the NES is an underrated classic!
On the rooftop, Juna is pondering what it is about the two girls that has his comrade Belzei concerned. It adds up to nothing, as these sorts of musings often do, and the real point is to get the girls to transform and fight.
When you try to bring up Precure in a discussion about toku.
Back on the rooftop, Juna has decided that everything should be decided by the end of this episode, but being a filler episode in plot-relevant disguise, nothing is to be decided. Juna suddenly achieves a mysterious burst of power that allows him to withstand and even push back the previously quite effective Precure Rainbow Storm Attack.
But all that doesn’t matter, because Porun does something involving a lot of light that he can’t remember, and a lot of questions are raised, to be answered over the course of 8 remaining episodes, as answering them is a task that the show procrastinates on using the lacrosse finals.
Nagisa makes it back in time for overtime, a state that was achieved by Theoretical Nagisa having been subbed at some point, due to Theoretical Nagisa being rather poor at the game compared to the real thing. Since the real Nagisa’s back, naturally she makes the final shot, right before the referee blows the whistle ending the game. Which kinda baffles me, because their scores were tied already, so even if Nagisa hadn’t made the shot, wouldn’t that just mean more overtime?
You Are What You Eat: A PBS Special
The celebration of Verone’s victory is cut short, as the three Seeds of Darkness are discussing what just happened. In a refreshing moment of villain competence, they are able to deduce that Porun is where the power of creation is stored, leading them to bigger and better plans for the future. Specifically, Episode 42, which immediately follows this one, and is another one of the franchise’s best episodes. Come to think of it, was setting up seminal episodes using lacrosse the plan the whole time?
This is definitely an episode that seems to say a lot, but also says little. Like half of it is just spent with the villains saying that something is going to happen, with no real foreshadowing as to what besides the whole thing with Porun at the end. Basically everything, up to and including the lacrosse game, feels like padding, with no real character insights, only the necessity of filling up a 30-minute time slot with what appears to be something bigger than what it is.
And there it is, three episodes of Futari wa Pretty Cure that happened to have lacrosse in them. Looking back, perhaps the title of this post is a bit of a misnomer, because certainly in at least episode 41 there was a bit more going on than lacrosse. But that would surely not be the case with Max Heart, which would bring us more lacrosse goodness…
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Anime Club Lacrosse Girls! / Joshi Luck! watch online
AniMaunt » Cartoons » Club Lacrosse Girls!
Joshi Luck!
Description
The main character’s name is Kuroda. This is a young guy who recently graduated from the institute. He loves sports and decided that the vacancy of a physical education teacher, which turned up so opportunely, would be perfect for him. Now he has to work in a prestigious academy for girls, where the spoiled daughters of rich parents study.
Before the start of the first lesson, the inexperienced teacher wanted to chat with his students and, without thinking, broke into their locker room without knocking. Of course, such rudeness outraged the girls. After all, most of them were undressed and did not even have time to cover their outstanding charms. Kuroda wanted to apologize and quickly retire, avoiding a scandal, but he did not succeed. High school girls have a heightened sense of justice and they decided that it was not fair: he saw their naked bodies, but they didn’t see him. So, they cut off his escape route and force him to undress. As you understand, the young athlete has something to look at. The girls were fascinated by his captivating figure. Correct proportions, prominent muscles. They were almost dumbfounded by the view that opened up to them. However, Kuroda is also unlikely to complain about anything, because the girls did not bother and get dressed after it became clear to them that they had already managed to light up.
So what do we have? A locker room full of naked, hormonal girls and a handsome young guy dressed as Adam. For a while, they simply looked at each other, until one of the students overcame her shyness and approached the coach. She knows exactly what she wants and intends to get it. Classmates did not need to be persuaded to follow her example. But will the new physical education teacher have enough strength to satisfy the wishes of all his students? Well, no one is going to ask him. And he himself will quickly appreciate the benefits of his awkward position.
Watch hentai “Lacrosse Club Girls!” on our website online and in good quality for free!
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Club Lacrosse Girls! – when will be released
Serial number | Title | Original release date | Release date |
Series 1 | Episode 1 | 2019-09-06 | 2020-07-08 |
Series 2 | Episode 2 | 2019-09-06 | 2020-07-08 |
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748.12KBElf Fairy Gnome Legendary creature Duende, Elf, legendary Creature, elf png
656x855px
834.89KBwhite angel, Cherub Guardian angel, angel, love, fictional Character png
1309x1600px
1.39MB org/ImageObject”>Character MyAnimeList Manga, costume, cg Artwork, computer Wallpaper png
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216.04KBBlack Clover Anime Character Manga, Asta Black Clover HD, game, manga png
2160x3840px
4.34MBpink fairy, Cartoon Tooth Fairy, Cartoon Fairy, cartoon Character, cartoons png
1150x1779px
377.97KBHarley Quinn art, Harley Quinn Joker Drawing Cartoon, harley, heroes, chibi png
1024x1439px
663.98KBFairy tale, fairy, child, infant png
600x600px
476. 24KBBloom Winx Club: Believix in You Stella Musa Roxy, others, miscellaneous, fictional Character png
1379x1814px
2.2MBPrincess Aurora Belle Fa Mulan Snow White Cinderella, Princess Aurora Cartoon, Disney Belle, the Walt Disney Company, cartoon png
868x1200px
1.22MBRapunzel Tangled Disney Rapunzel Princess Flynn Rider Jasmine Ariel Gothel, rapunzel, princess Jasmine, disney Princess png
1289x1566px
1.43MBTinker Bell Disney Fairies, Tinkerbell Latest Version 2018, Tinkerbell graphics, miscellaneous, fictional Character png
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174.76KB org/ImageObject”>Disney Cinderella, Cinderella The Walt Disney Company Disney Princess, Cinderella, fictional Character, cartoon png
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665.58KBRoronoa Zoro Zorro One Piece Running Gecko, one piece, manga, piracy png
560x1425px
523.02KBTinker Bell Disney Fairies Wall decal, tinker bell, room, fictional Character png
410x751px
212.3KBballerina illustration, Ballet Dancer Cartoon, ballet dancer, fashion Illustration, fictional Character png
933x998px
245.55KB
Baliwick Minnie Mouse Television show Disney Junior, Princess Sofia, Disney Sofia 1st, child, computer Wallpaper png
2357x2481px
5.97MB
Tinkerbell, Tinker Bell Peter Pan Disney Fairies Iridessa The Walt Disney Company, Tinkerbell Background, miscellaneous, fictional Character png
490x735px
278.58KB
Beauty from Beauty and the Beast, Beauty Beauty and the Beast, beauty, disney Princess, fictional Character png
547x600px
279.53KB
Cinderella Princess The Walt Disney Company, Cinderella, disney Princess, cartoon png
666x800px
537.17KB