How does Mindball utilize brainwave technology to create an engaging gaming experience. What are the potential benefits of playing Mindball for focus and cognitive development. Can Mindball promote inclusivity in gaming for people with disabilities.
The Science Behind Mindball: Harnessing Brainwave Technology
Mindball represents a fascinating intersection of neuroscience and gaming technology. This innovative game utilizes electroencephalography (EEG) to measure players’ brainwave activity, translating mental states into physical ball movement. But how exactly does this process work?
At its core, Mindball relies on the principle that different mental states produce distinct brainwave patterns. When players wear the specialized EEG headsets, sensors detect the electrical activity in their brains. The game’s software then interprets these signals, focusing particularly on wavelengths associated with calm, focused states.
The key to success in Mindball lies in achieving a state of relaxed concentration. Players who can maintain lower frequency brainwaves, typically associated with meditation and deep focus, gain an advantage. This creates an intriguing paradox where trying too hard can actually hinder performance, encouraging players to find a delicate balance between concentration and relaxation.
The Role of Alpha and Theta Waves
Two types of brainwaves play a crucial role in Mindball:
- Alpha waves (8-12 Hz): Associated with relaxed alertness and light meditation
- Theta waves (4-8 Hz): Linked to deep relaxation, creativity, and insight
Players who can consistently produce these lower-frequency waves are more likely to succeed in moving the ball towards their opponent. This unique gameplay mechanic not only provides entertainment but also offers a tangible way to visualize and interact with one’s own mental state.
From Science Centers to Home Entertainment: The Evolution of Mindball
Mindball’s journey from a niche science center attraction to a widely accessible video game is a testament to the growing interest in brain-computer interfaces and neurofeedback technology. How has this transition impacted the game’s reach and potential applications?
Originally, Mindball was primarily found in science museums and educational institutions, where it served as an engaging demonstration of brainwave technology. The game’s unique premise and visually striking setup made it a popular attraction, with over 40 million people experiencing it worldwide.
The development of a digital version for home computers marks a significant evolution in Mindball’s accessibility. Now available on Steam for both Windows and Mac, the game can be played with affordable brain-sensing headbands or even traditional gaming controllers. This expansion brings the fascinating world of brain-controlled gaming to a much wider audience.
Bridging the Gap Between Science and Entertainment
The digitalization of Mindball offers several advantages:
- Increased accessibility for individuals and families
- Potential for regular practice and skill development
- Integration with existing gaming setups and peripherals
- Opportunity for data collection and analysis of brainwave patterns
By bringing this technology into homes, Mindball is helping to normalize the concept of brain-computer interfaces and encouraging people to explore the potential of their own minds in a fun, interactive way.
The Therapeutic Potential of Mindball: Enhancing Focus and Cognitive Skills
Beyond its entertainment value, Mindball offers intriguing possibilities for cognitive enhancement and therapeutic applications. Can playing this game actually improve mental focus and concentration?
Research in neurofeedback suggests that individuals can learn to consciously alter their brainwave patterns with practice. By providing real-time feedback on mental states, Mindball creates a closed-loop system where players can experiment with different cognitive strategies and immediately see the results.
This process of actively modulating one’s brainwaves, known as neurofeedback training, has been studied for its potential benefits in various areas:
- Attention and focus improvement
- Stress reduction and relaxation
- Management of attention deficit disorders
- Enhancement of meditative states
While more research is needed to fully understand the long-term effects of games like Mindball, early indications suggest that regular practice could lead to improved focus and mental control that extends beyond the gaming session.
Application in Educational Settings
The focus-training aspect of Mindball makes it an attractive tool for educational environments. Students who struggle with attention or test anxiety might benefit from the game’s emphasis on calm concentration. Additionally, the game could serve as an engaging introduction to concepts in neuroscience, psychology, and human-computer interaction.
Inclusivity in Gaming: How Mindball Levels the Playing Field
One of the most compelling aspects of Mindball is its potential to create a more inclusive gaming landscape. How does this brain-controlled game open up new possibilities for players with physical disabilities?
Traditional video games often rely heavily on fine motor skills and rapid physical responses, which can be challenging or impossible for individuals with certain disabilities. Mindball, by contrast, primarily depends on mental focus and control, creating a more accessible gaming experience.
For players with limited mobility, amputations, or motor skill disorders, Mindball offers a way to compete on equal footing with able-bodied individuals. This level playing field not only provides entertainment but can also boost confidence and social interaction for people who may feel excluded from conventional gaming.
Adaptability and Multiple Control Options
The digital version of Mindball further enhances inclusivity by offering multiple control methods:
- Brain-sensing headbands
- Traditional gamepads
- Keyboard and mouse
- Eye-tracking technology (e.g., Tobii Eye Tracker)
This flexibility ensures that a wide range of players can enjoy the game, regardless of their physical capabilities. It also allows for mixed matches between players using different control methods, fostering a truly inclusive gaming environment.
The Future of Brain-Computer Interfaces in Gaming and Beyond
Mindball represents just the beginning of what’s possible with brain-computer interfaces in gaming. What other applications might we see in the future, and how could this technology impact our daily lives?
As brain-sensing technology becomes more sophisticated and affordable, we’re likely to see an explosion of new applications both in and outside of gaming. Some potential future developments include:
- More complex games with multiple brain-controlled elements
- Integration of brain control into existing game franchises
- Virtual and augmented reality experiences controlled by thought
- Adaptive games that adjust difficulty based on the player’s mental state
- Brain-controlled smart home devices and accessibility tools
The implications extend far beyond entertainment. Brain-computer interfaces could revolutionize fields such as medicine, education, and assistive technology, offering new ways for people to interact with computers and their environment.
Ethical Considerations and Privacy Concerns
As with any technology that interfaces directly with our brains, there are important ethical considerations to address. Privacy concerns, data security, and the potential for misuse of brainwave data are all critical issues that will need to be carefully managed as this technology advances.
Mindball in Practice: Real-World Experiences and User Feedback
To truly understand the impact of Mindball, it’s valuable to examine the experiences of those who have played the game. What do users report about their interactions with this brain-controlled technology?
Many players describe their first Mindball experience as both fascinating and frustrating. The counterintuitive nature of the game – where trying too hard often leads to failure – can be challenging to grasp initially. However, as players become more familiar with the mental states that lead to success, many report a sense of accomplishment and increased awareness of their own cognitive processes.
Testimonials and Case Studies
Here are some insights from Mindball players:
- “It’s amazing to see the ball move just by changing my thoughts. It’s made me more aware of how my mental state affects my focus in daily life.”
- “As someone with limited mobility, Mindball has given me a way to compete with my friends on an even playing field. It’s incredibly empowering.”
- “We’ve started using Mindball in our school’s science club. It’s a great way to get kids interested in neuroscience and technology.”
These testimonials highlight the diverse ways in which Mindball is being used and appreciated, from personal entertainment to educational tools and accessibility solutions.
Getting Started with Mindball: Equipment and Setup Guide
For those interested in trying Mindball at home, what equipment is needed, and how can one get started? The digital version of Mindball offers several options for play, catering to different preferences and budgets.
Essential Equipment
- Computer (Windows or Mac) capable of running the game
- Mindball software (available on Steam for $15)
- Brain-sensing headband (various options available, ranging from $100-$500)
Optional Equipment
- Traditional gamepad
- Eye-tracking device
- Large display or projector for a more immersive experience
Setting up Mindball typically involves installing the software, connecting your chosen input device (headband, gamepad, etc.), and calibrating the system to your individual brainwave patterns. Most brain-sensing headbands come with their own software that integrates with the game.
It’s worth noting that while the brain-sensing headband offers the most authentic Mindball experience, the game can still be enjoyed using traditional controllers. This allows players to get a taste of the gameplay before investing in specialized equipment.
Tips for Optimal Play
- Find a quiet, comfortable space to minimize distractions
- Experiment with different mental strategies to find what works best for you
- Practice regularly to improve your ability to enter a focused, relaxed state
- Try playing with friends or family members to add a competitive element
As you become more familiar with Mindball, you may find that the skills you develop – such as the ability to quickly enter a state of calm focus – have applications beyond the game itself.
MindBall Is A “Mind Control” Game That Is Played Using Your Brain
The human brain is wonderful, beautiful and complex! This rubbery, squishy, 3 pound organ can do a lot more than we can imagine, and every day we are amazed by its capabilities. One of those capabilities that we have learnt recently is controlling objects – be it a prosthetic arm, navigating the TV menu, or operating a tablet.
An amazing “mind control” invention we have seen recently is Mindball, a game typically seen at science centers that involves moving a physical ball with just sheer focus and mindfulness. This game is played between two players – both wear brain wave sensing helmets and sit at the two edges of a table facing each other. A ball sits in the middle of the table. When the game starts, both players stay as calm and focussed as possible. Each player’s brain waves are measured, and the player whose brain is calmer manages to move the ball away from them until it goes all the way to the opponent’s side at which point they win.
This classic Mindball game, which has been played by over 40 million people around the globe, can now be played in the form of a video game! Mindball is available for both Windows and Mac via Steam and can be played with an inexpensive brain sensing headband and/or a regular video game controller which means that people with disabilities can play this game with able bodied people and have a ball of a time! (see what I did there?)
Uses of Mindball
Entertainment &
Leisure
There is no doubt
that games like Mindball can be an amazing option for anyone who cannot use a
regular gamepad. People with disabilities – amputees, anyone with motor skills
disorders, spinal cord injuries etc. can entertain themselves for hours.
Better Focus
Mindball involves
high and stable focus to move the ball with your brain. Along with
entertainment, Mindball also brings in focus training, which can help students
perform better in classrooms or in e-sports where they can use their minds to
play other games. In addition, regular practice can help a player transfer
their improvement in focus to performing daily activities as well.
Inclusion
There is no doubt
that controlling a game with just a brain sensing headband is an amazingly
inclusive feature for anyone who cannot control a regular controller. In
addition, Mindball can be played with regular gamepads, mouse, keyboard, and
Tobii Eye Tracker.
Go Play!
Mindball is an
exhilarating game that is not only entertaining but also making gaming
accessible and inclusive. Imagine if every game could give us the option to
play using our mind in addition to gamepads?
Mindball is available for $15 for Windows and Mac coming to Nintendo Switch, iOS and Android soon!
Mindball Classic
My mother and I had the amazing experience to play Mindball Classic at the Arizona Science Center in Phoenix recently! See for yourself how it works – we both were wearing helmets which were reading our brainwaves. The calmer person (me!) won!
Watch the ball in the middle – it’s moving using just my brain waves!
- Mindball monitor
- Brain waves reading helmet.
- Instructions for the game.
Related
Brain Games – Fun Games That Train Your Mind
What can you do to help your brain stay sharp? A lot! These five steps may help keep our minds limber and healthy!
1. Break out of your routine:
Take on new challenges; take a different route home, travel, and experiment! Switching up elements of your routine exercises the brain, and may help keep it fresh and sprightly.
2. Word Games and Puzzles:
Games and puzzles that are intellectually challenging give your brain a workout. Over time, when one type of puzzle becomes easy for you, try a more advanced version or a new game. In order to benefit your mind, puzzles must always be challenging and engaging.
3. Cope with Stress:
Studies show that prolonged stress and sleep deprivation
might have harmful effects on memory. By dealing with stress in a prompt and effective way, you might be giving your brain a boost. If something is causing you anxiety, try to deal with it quickly so you no longer have to think about the matter.
4. Diet and Exercise:
Like all muscles in the human body, the brain benefits from proper nutrition and exercise. Try playing sports, hiking, or even taking the stairs to your office.
5. Omega Three Fatty Acids:
Fatty fish, like salmon, are very healthy because they
contain omega three fatty acids. Research suggests that omega three fatty acids have many health benefits, includingmemory and mood enhancement.
Exercising the brain can be fun, healthy, and relaxing! Good luck maintaining great health in both mind and body.
Back to Brain Games >>>>>
Example of the BCI game display. Each moving “ball” contains a fragment…
Context 1
… each fragment is put into a ball moving on the computer screen (Figure 1). For research purposes, it was reasonable to simplify finding the current target (the ball to be pursued and attended): first, the balls were marked with the letters of Russian alphabet (all the participants were native Russian speakers) and the target order was always alphabetical; secondly, the current target was highlighted in a result panel where the puzzle was assembled. 12 healthy volunteers participated in four sessions on different days after signing the informed consent. Each session started from a calibration, and then the participants played, with short breaks, 10 games, each one with a new picture (a color photograph of an animal, plant or a car cut into 9 fragments). The fourth session consisted of only 5 games, as additional tests were done after the games (their results will be described elsewhere). In each run, after finding the target and preparing to attend the target stimuli, they pressed a mouse button, initiating start of the stimulation in 3 s. For six participants (the single-trial group), each ball always flashed once, and the classifier was applied to single-trial EEG epochs related to each stimulus. For another six participants (the triple-trial group), three random “sequences” of flashes were given (each ball flashed three times in total), and the averages of three responses to stimuli related to each ball were used for classification. The player had to mentally note the flashes of the target item and pay no attention to flashing of all the other items. If the ball classified as attended was the target ball, the related item in the picture in the result panel was filled, and the next to it became the new target. Otherwise, the error counter showed an increase by one and the target remained the same as in the previous run. “Winning” a game meant that all 9 fragments were identified as attended and the full picture was assembled. A game terminated before picture was assembled (“lost” game) if 10 errors was made in this game. The ball size was 2 ◦ , the movement trajectories were linear (with natural change of direction after collisions), and the speed was 5 ◦ /s. They were presented on a CRT monitor at a distance about 85 cm from the eyes. A stimulus was an increase of brightness of a ball (see an example in Figure 1) for 125 ms. Balls flashed in a random order without pauses between the flashes. EEG was recorded at Cz, Pz, PO7, PO8, O1, O2 against a reference at the right earlobe, bandpass filtered in the range 1-10 Hz and decimated down to 20 Hz. A single EOG channel was also recorded. Each data epoch started from the stimulus onset and its length was 1 s. Channel data in each epoch were concatenated and formed a feature vector. Classifier weights were obtained with Fisher Linear Discriminant Analysis. The participants rated their average interest to the task during the experiment by putting a mark on a Visual Analog Scales (VAS) in the end of the session (0 corresponded to “not interesting” and 100 to “extremely interesting”). The scales for different sessions were positioned on the same sheet one below another. This was done to allow and to encourage the participants to use …
Context 2
… each fragment is put into a ball moving on the computer screen (Figure 1). For research purposes, it was reasonable to simplify finding the current target (the ball to be pursued and attended): first, the balls were marked with the letters of Russian alphabet (all the participants were native Russian speakers) and the target order was always alphabetical; secondly, the current target was highlighted in a result panel where the puzzle was assembled. 12 healthy volunteers participated in four sessions on different days after signing the informed consent. Each session started from a calibration, and then the participants played, with short breaks, 10 games, each one with a new picture (a color photograph of an animal, plant or a car cut into 9 fragments). The fourth session consisted of only 5 games, as additional tests were done after the games (their results will be described elsewhere). In each run, after finding the target and preparing to attend the target stimuli, they pressed a mouse button, initiating start of the stimulation in 3 s. For six participants (the single-trial group), each ball always flashed once, and the classifier was applied to single-trial EEG epochs related to each stimulus. For another six participants (the triple-trial group), three random “sequences” of flashes were given (each ball flashed three times in total), and the averages of three responses to stimuli related to each ball were used for classification. The player had to mentally note the flashes of the target item and pay no attention to flashing of all the other items. If the ball classified as attended was the target ball, the related item in the picture in the result panel was filled, and the next to it became the new target. Otherwise, the error counter showed an increase by one and the target remained the same as in the previous run. “Winning” a game meant that all 9 fragments were identified as attended and the full picture was assembled. A game terminated before picture was assembled (“lost” game) if 10 errors was made in this game. The ball size was 2 ◦ , the movement trajectories were linear (with natural change of direction after collisions), and the speed was 5 ◦ /s. They were presented on a CRT monitor at a distance about 85 cm from the eyes. A stimulus was an increase of brightness of a ball (see an example in Figure 1) for 125 ms. Balls flashed in a random order without pauses between the flashes. EEG was recorded at Cz, Pz, PO7, PO8, O1, O2 against a reference at the right earlobe, bandpass filtered in the range 1-10 Hz and decimated down to 20 Hz. A single EOG channel was also recorded. Each data epoch started from the stimulus onset and its length was 1 s. Channel data in each epoch were concatenated and formed a feature vector. Classifier weights were obtained with Fisher Linear Discriminant Analysis. The participants rated their average interest to the task during the experiment by putting a mark on a Visual Analog Scales (VAS) in the end of the session (0 corresponded to “not interesting” and 100 to “extremely interesting”). The scales for different sessions were positioned on the same sheet one below another. This was done to allow and to encourage the participants to use …
Moving Ball Puzzle on the App Store
The developer, MOBIRIX, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.
Data Used to Track You
The following data may be used to track you across apps and websites owned by other companies:
Location
Identifiers
Usage Data
Diagnostics
Data Linked to You
The following data may be collected and linked to your identity:
Location
Identifiers
Usage Data
Diagnostics
Privacy practices may vary, for example, based on the features you use or your age. Learn More
2009 Mattel Mind Flex Telekinesis Moving Ball Psychic Game Complete
Condition: | Used: An item that has been used previously. See the seller’s listing for full details and description of any imperfections. … Read more | Game Title: | Mindflex |
Brand: | Mattel | MPN: | P2639 |
Type: | Ball | Recommended Age Range: | 8+ |
Year: | 2009 | Age Level: | 8-11 Years |
UPC: | 0027084729634 |
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2009 Mattel Mind Flex Telekinesis Moving Ball Psychic Game Complete
2009 Mattel Mind Flex Telekinesis Moving Ball Psychic Game Complete
Toys & Hobbies
Video Games Controlled by Thoughts
You are a child with the power of telekinesis. Using only your mind, you must manipulate various objects to escape the laboratory where you are held captive. This is the premise for Awakening, a virtual reality experience developed by american neurotech startup Neurable. In order to play, a headband must be worn with six electrodes that register the brain’s activity — they allow the user to control the first-person video game via thoughts, emulating the protagonists’ super powers. Brain wave sensors of the sort used to play Awakening were developed for research and medical applications, but they have already demonstrated their potential in video game control.
In general, neurotechnology aims to connect the mind with machines via brain-computer interfaces (BCIs), which can be as complex and delicate as the neural implants used by some amputees to control bionic prosthetics. In video games developed for healthy users, non-invasive electroencephalography (EEG) devices are the technology of choice. These instruments use electrodes on the scalp to measure voltage fluctuations produced by neurons firing beneath the skull.
Awakening, developed by Neurable, uses virtual reality glasses with brain wave sensors. Credit: Neurable
After a calibration phase in which the program familiarizes itself with the users’ brain, the BCI can link specific brain waves — identified by their frequency and location — with predetermined actions. Usually, the software is coded to associate specific thoughts with movement intent: if the user concentrates on moving forward, the program executes an advance, if the user concentrates on turning right, the program executes a right turn. In this way, mind-control has been used to steer wheelchairs, toy vehicles and even telepresence robots before finally making it to video games.
The possibilities of BCI technology
With an EEG interface and some tweaks to the program, it’s already possible to mentally control the avatar in World of Warcraft, a popular online role-playing game.
In Awakening, the experience developed by Neurable, the available mental controls are even more varied, as there is no option to use a gamepad, keyboard or mouse. First, the player must focus his or her attention to levitate one of the objects strewn across the room: a wooden cube, a toy plane, a ball… When the ball is mentally hurled against a mirror, it shatters to reveal several numbers scrawled upon the wall. Using only thoughts, the protagonist types this code into a numeric keypad in order to open a door leading out of the lab. According to Adam Molnar, Neurable cofounder, “Awakening is not so much a game as it is an application to help understand what can be made possible with powerful BCI technology.”
Normally, data collected by EEG is noisy — it lacks sensitivity — because the electrodes must pick up neural signals through several layers of bone, skin and hair. In research laboratories, conductive gels are used with wet electrodes to improve the signal resolution.
It’s already possible to mentally control the avatar in World of Warcraft. Credit: dronepicr
However, wet electrodes aren’t an option for hardware companies trying to sell sleek EEG headsets to casual consumers for gaming and wellness applications. Neurable has developed proprietary algorithms that increase the signal-to-noise ratio in data collected by EEG sensors — that’s how they have addressed the technology’s low sensitivity.
Using this type of device, third-party developers have a chance to incorporate mind control in their game design, or to forgo traditional controls altogether. For example, a group of students from the University of Alberta, Canada, used an EEG headset from a different manufacturer, NeuroTechX, to create a 2D shooter game operated solely by mind control. Already, dozens of simple video games have been developed incorporating complete or partial EEG-controls, but there aren’t any fully-featured, commercially successful video games outside of the medical sphere.
A game to treat ADHD
A study from the University of Masaryk, in Chech Republic, found BCIs demand high concentration from the user and can cause fatigue, so they are not yet suitable for long gaming sessions. The authors also claim that “the research community is primarily concerned with proofs of concept rather than innovative and functional design” of video games. Besides all this, Molnar points out that current high-quality EEG systems are priced in the range of several thousand dollars and are not manufactured at scale, as they are made primarily for clinical and research laboratories.
The startup BrainCo develops electroencephalography diadems to improve concentration in children with ADHD. Credit: tomemrich
He thinks that “it’s still early days in terms of ideation, since most BCI systems are either too expensive to justify mass market video game production or their capabilities are so limited that it does not justify their incorporation”. Having said that, the evolution of entertainment neurotechnology is closely linked to the rapid medical and scientific progress of the field. Given that video games demand an intrinsic motivation from the user to progress, they are ideal to encourage compliance with BCI-based treatments. According to Will Rosellini, CEO of neurotechnology company Nexeon, this phenomenon is leading to the “gamification of rehab”, as he told Factor magazine.
A clear example is that of BrainCo, a Harvard startup. They have developed a video game, FocusOasis, to treat attention deficit hyperactivity disorder (ADHD) in children and teens using neurofeedback technology. In the game, users are transported to a universe where concentration — as measured by an EEG sensor — is rewarded with visible and pleasing changes in the environment. The idea is to motivate children to improve without turning their therapy into a chore.
This synergy between the video game industry and medical neurotechnology is pushing great changes in the development of BCIs. While hardware manufacturers aim to make sleek, efficient and cheap headsets for laboratories and lay users alike, neuroscientists are learning how to make the most of this EEG technology. There is likely a limit, imposed by physical constraints, to the information that can be gleaned from brain waves without penetrating the skull, but nevertheless, experts do believe that mind control can feasibly become a staple of video game functionality.
Bruno Martín
@TurbanMinor
5 Things You Need To Know To Be a Great Ball Handler
You can be an extremely effective ball handler by knowing and practicing 5 things. Most players and coaches make
things too complicated. But dribbling effectively is simple. You don’t need lots of moves. You just need EFFECTIVE moves.
Here’s all you need to know to be effective at any level.
1 – You need to develop a feel for the basketball.
Developing a feel for the ball consists of drills that are stationary and slow moving. You will improve your hand-eye coordination, hand quickness, ambidexterity, throwing, catching and other important aspects of ball handling.
These drills consists of the Maravich series, one-ball dribbling, one-ball dribbling through cones, two-ball dribbling, two-ball dribbling through cones, tennis ball dribbling, and the Steve Nash passing series.
These drills are also great to put at the beginning of your warm up as a stepping stone to more intense drills.
A huge mistake that many players and coaches make is that they spend too much time on this. While it is important, especially for beginners, limit yourself to 5 to 6 minutes of each practice. The reasoning is that you can get very good at these drills, but you neglect the components below, you won’t have the ability to handle game situations. If you can dribble 3 basketballs while juggling 5 tennis balls at the same time, it looks cool and it is a neat circus trick that is great for marketing, but it is a circus trick. It is not going to make you a better basketball player. The majority of your ball handling should be functional which means that they simulate game-like situations. Can you get down the court in 3 to 4 dribbles with either hand? Can you stop on a dime? Can you change speed and change directions like Chris Paul?
If you are able to dribble 3 balls and juggle 5 tennis balls at the same time, I would say that your hand-eye coordination, dexterity, and hand quickness are extremely good and you probably don’t need to focus on them any more. You probably should spend more time on shooting, footwork, athleticism, and functional ball handling.
2 – You must be able to dribble the ball down the court at any speed (all the way from walking up to sprinting) with both hands with your head up.
Pretty simple but important, right? You can simply dribble up and down the court at different speeds.
3 – You must be able to change your pace.
It’s good to incorporate change of pace in your dribbling drills.
Chris Paul is the
expert at changing speeds (pace). That allows him to get the defender off balance.
Practice changing the pace from walking, slow, medium, fast, and full speed. You can change the pace from slow to fast, medium to full speed, and any
other combinations you can imagine.
4 – You must be able to dribble while moving backwards.
So now instead of going forward, you need to be able to back out of traffic and so on. That’s where the
back up dribble comes into play.
Simply, get in a position where you are protecting the ball and shuffle forwards and backwards up and down the court.
Next, you can practice running forward at a faster speed, come to hockey stop, and shuffle a couple of steps backwards.
Mix it up so you can handle any situation.
5 – You must have a primary dribble move and a counter dribble move.
If you perfect a go-to move that’s very difficult to stop, good defenders will adjust to stop it. That’s when you add your counter move to completely
keep the defender guessing.
I prefer the cross over as the primary move and the inside out as the counter move. You might use the hesitation move and the crossover.
That’s it! Perfect those five things and when it comes to dribbling, you’ll have the dribbling ability to handle almost any situation. Should you also
practice other things for ball handling? Sure. Now do you need apply the technical skills to competitive drills to handle game situations like transition, ball screens, handling traps, etc.? Yes. Do you need to improve your athleticism to make you a better player in every aspect of your game? Yes. But I’m telling you, that these are five extremely effective methods to give you the technical skill to handle any situation.
You can use the back up dribble all the time — you use it when approaching a trap, when approaching defensive traffic, when getting cut off in the lane, when breaking the press, when breaking a player down one on one, etc.
You can then incorporate the cross over in lots of situations. If you advance the ball and get cut off you can back up dribble and then cross over to break down your man and blow by him. You can cross over to change directions and bring the ball to the other side of the court. You can cross over to the passing angle to your teammate. You can cross over to split a ball screen. You can cross over on the fast break to get by the defender. You can cross over to eventually set up your counter move (the inside out). So next time instead of crossing over, fake out the defender by giving the inside out move and then blow by the defender.
You still need to practice a lot, but I think this will simplify your life greatly by focusing on a few really effective dribbling techniques instead of
trying to practice all kinds of moves and techniques that don’t really help. The techniques above are the the most effective dribbling moves that I know.
How To Become A Great Ball Handler
If you’d like to become a great ball handler, check out the Progressive Ball Handling & Footwork Workouts App.
It provides a step-by-step process with professionally designed videos and workouts. It has over 200 drills and 24 levels of workouts.
What do you think? Please leave your thoughts and comments below.
Outdoor play as a means of teaching basketball at school
One of
the main ways of the all-round development of motor qualities in school conditions
is the use of special exercises and outdoor games. Game simulates
many sports activities, including basic natural movements,
therefore it is recommended as an effective means of mastering topics such as
athletics, skiing, swimming, sports games.
Game for
students – an important means of self-expression, a test of strength.Outdoor games have bright
pronounced emotional character. While playing, the student experiences the joy of
exertion of physical and mental strength necessary to achieve success. Games
fully reveal the positive and negative character traits, and this has
great importance for better learning of students. When properly organized, they
always give pleasure, create a good mood. In games it develops
initiative, organizational skills, independence, ability to think,
discipline (observance of the rules of the game, respect for the opponent, obedience
personal success to the interest of the collective).
Games in progress
must always correspond to the age and fitness of the players, be
accessible, simple in content, interesting and engaging. Complex of games
is composed so that it contains games with different content and load.
If new games are introduced that were not passed in the lessons, then in one
their occupation should be no more than two: one with great mobility, the other –
relatively calm.
New game
should be explained briefly and clearly, show some actions before it starts, and
not in progress.If the game is already familiar, then you can limit yourself to a reminder
basic rules. It is permissible to interrupt the game in exceptional cases, since
a break leads to discouragement of student behavior and loss of interest.
Outdoor play increases the motor density of the lesson, since those who are not involved in
there is practically no play activity.
Games Follow
finish in an organized way, and at the end it is necessary to summarize: announce
results and explain them, note the positive and negative sides,
show the skillful use of the learned movements and disadvantages, give advice.TO
summing up should involve the participants themselves. This will help
fostering an objective assessment of both your own actions and the actions of your comrades,
the ability to identify the causes of victories and defeats. The teacher must sum up the results
tactfully, calmly, benevolently.
Outdoor games play an important role in mental and
physical development: help to develop various muscle groups, coordination
movements, contribute to the development of thinking.
One of the most valuable sides
outdoor games – massiveness and complex impact on physical
preparedness.
When learning to play
in basketball, a choice of means and methods of various orientations is required. One
of them is a competitive game, which is recommended to be used on
stages of consolidation and improvement of playing skills.
In the classroom
basketball first learn the basic techniques, without mastering which it is impossible
perform more complex actions correctly. First of all, they teach the handstand and
movement of players in attack and defense.Then catching, passing, dribbling
ball. As they master the skills of passing the ball, they begin to learn the technique
throws to the basket. At the same time, they teach different ways of stopping and turning.
Much attention is paid to the technique and tactics of the game in defense and attack. V
teaching technical and tactical actions, outdoor games are used, due to
what students develop the skills and abilities necessary to successfully play in
basketball. To obtain the desired result, outdoor games must be used
systematically.
Playing
outdoor games in the classroom, performing technical and tactical actions in the game
environment, students, imperceptibly for themselves, begin to gradually master the game of
basketball. Students begin to play with great interest.
Technique training
basketball games through outdoor games using a competitive play
the method is reduced to the next stages of gradual complication .
1.
Initial acquaintance and learning exercises in simplified conditions,
using the simplest ball games.
2. Training
basic techniques, but with the inclusion of elements that reproduce
real gaming environment.
3. Execution
exercises in competition conditions (for accuracy, correctness, speed, etc.).
4. Execution
exercises with the opposition of the enemy (passive).
5. Application
learned technique in the game.
For training
For technical and tactical actions, we offer the following outdoor games .
1. “Sticks with a ball”. Two players – tag,
passing the ball to each other, they try to catch up and “shower” one of the
escaping players (not allowed: throw the ball at the player, take more than two steps with
ball). The one who is “tainted” joins the tag. The game continues for now
will not “insult” all participants.
The purpose of the game : improving fishing
and passing the ball in various ways, the formation of elementary tactical
skills, education of attention and speed.
2. Interceptors.
The players are divided into two teams and are positioned with the balls on the end lines. Two
player (interceptors (without the ball)) are located in the center of the court at the level
center line. The task of the practitioners is to overcome the area with dribbling and
attack the ring without allowing yourself to be “pissed off” by interceptors when crossing
center line. Interceptors have the right to move along the central
lines and “fire” running players at a distance of two meters in both directions
from the center line. Having “pissed off” someone with a ball, they change places. The game
can be spent for a while, practicing count the number of intersections of the center
playgrounds and hits in the basket (one throw for each ring).
The purpose of the game : improvement
dribbling, throwing, instilling skills in defense.
3. “Fifteen”. One player (driver) without
the ball must “fire” any player who is not in possession of the ball. The task of others
players, with the help of passes, have time to bring the ball to the player who is trying to
To “overwhelm” the presenter.
Purpose of the game: training and
improving the technique of passing and catching the ball, the technique of moving with the ball and
without the ball, making tactical decisions. The game can be used in a complicated
alternative, replacing the basketball with a medball weighing 2-3 kg, which will allow
work not only on the elements of basketball technique, but also to develop
speed-power qualities.
Many movable
games can be found in literature or online resources. Let’s highlight the following ones:
“Ball
average “
For carrying out
the game requires two basketballs.The players are divided into two equal teams,
each of them line up in a circle at arm’s length or wider.
Players in both circles are numbered. The first numbers become in
the middle of their circles with the ball in hand. At the signal of the head, the central
the players in the circles throw the ball to the second numbers, get it from them
back, thrown third, also get back, etc. When the center
the player receives the ball from the last player, he passes it to the second player and
changes places with him.The game ends when everyone is in the role
the central player.
Rules
games. 1. You can pass the ball in any predetermined way.
2. The ball must be thrown to all players in strict sequence.
“Ball
to the captain “
Players share
into two equal teams. In each, a captain and a catcher are chosen. At the central circle
become captains. At the signal of the head, the ball is thrown onto the court.Having taken possession of the ball, the players of each team try to bring the ball by means of passes as
as close as possible to your catcher and throw the ball to him so that he catches it on the fly.
When one team’s catcher catches the ball on the fly, play starts over from center
playground, and for catching the ball by the catcher, the team gets a point. The team wins
getting more points.
Rules
games. 1. Running with the ball is not allowed, the player can do no more than
two steps, and on the third – pass the ball.2. The ball is considered to be caught if the catcher
caught him from the air or after rebounding from the enemy. 3. If two players
at the same time grab the ball, a dropped ball is called.
“Basketball
with an inflatable ball “
Two teams (each
4-6 players) are randomly placed on the basketball court. Captains
go out to the middle. The leader throws an inflatable ball between the captains,
which goes to one of the teams. Her players, jumping up and hitting the ball with their hand,
pass it on to each other.When the ball touches the basketball backboard, the team
gets a point. The game lasts 10 minutes with a change of sides of the court after the first 5
minutes of the game. The team with the most points wins.
Rules.
1. While jumping, you cannot push other players away, and also run with the ball in
hands. 2. For a violation, the ball is passed to the other team. 3. The game starts at the signal of the head. 4. If the ball falls on
ground, you need to clamp it with your feet again and continue the game.
“Attack
fives “
Basketball
three teams play on the site.2nd and 3rd fives under their shield build zone
protection. The ball is in the possession of the players of the 1st five located in an arbitrary
order facing the 2nd five. At the signal of the head, the players of the 1st five
attack the shield of the 2nd five, trying to throw the ball into the basket. Once
players of the 2nd five manage to intercept the ball, they, stopping, attack
shield of the 3rd five. The 1st five, who lost the ball, build their zone defense in place of the 2nd
fives. The 3rd five, having got possession of the ball, starts the attack on the 1st five.The game
lasts 10-15 minutes.
Rules
games. 1. The game starts at the signal of the head. 2. The game is running
according to the rules of basketball.
“Fifteen”
Players
stand in a circle at the distance of outstretched arms. A line is drawn in front of their socks.
In the center of the circle there are 2–4 drivers. If no more than 10 people play, then they choose
one driver. Those standing in a circle receive the ball. The players throw the ball into
air and roll it on the ground so that the drivers cannot reach it.
touch.The task of the drivers is to grab the ball or “stain” it. If anyone
this succeeds, then in his place is the player, at whose throw the ball was
“Tainted”. And the driver takes his place.
“Transferred
– sit down “
Players share
into two equal teams and line up in columns one by one, in parallel one
another. Each team chooses a captain who stands in front of his team
at a distance of 5-8 steps. The captains have the ball in their hands.At the signal of the head
the captain passes the ball to the first player in the column who catches it, then returns it
back to the captain and immediately assumes the crouch position. Every player
who made a return transfer, takes the position of the support crouching. When is the last
in the column, the player gives the ball to the captain, then lifts it up. The whole team is fast
stands up.
The team wins
finished first passing the ball without breaking the rules.
Rules.
1.No one should skip their turn. 2. The player who does not catch the ball must
run after him.
“Sticks with your back to the backboard”
Driving
tries to “pissed off” the players who are running all over the site. However, players
it is allowed to move by an attached or any other step, turning
with their backs to the shield, in the half of the site of which they are located. “Salted”
becomes the driver and can “foul” any player, except for the one who “pissed off” him.
“Over the bumps”
On the floor with chalk
draw small circles (“bumps”), placing them at a distance from each other
a small step along the broken line.During the relay, players jumping from their feet to
leg, overcome the “swamp” of bumps and come back.
For fastening
the skill of movement with a change in direction, you can use the “baton-snake”,
during which players without the ball (and later with the ball) run around at speed
placed clubs, medicine balls or other objects. Running can be done
face and back forward, with turns for backward movement.
“With a rebound from the backboard”
3 m from each backboard
(walls) mark one after another circles according to the number of participants in the teams. V
circles stand up players. If there are four in the team, then the player farthest from the backboard (with the ball
in the hands) has number 4, and the one closest to the shield has number 1. At the signal of the head
players from the last rounds throw (from behind the head or otherwise) the ball into the backboard
so that it is caught by the player in front of it (3). He catches
the ball with both hands and then throws it back into the backboard to be caught by player 2. When the ball
will reach the first player in the column, he, having caught the ball, runs with him (hitting the ground)
in place of player 4, and everyone moves forward one circle.The player who happens to be
the last, starts the combination again, at the end of which the player goes to the end of the column
2. The game ends when Player 4, who is in front and catches the ball,
will return to its circle and lift the ball up. You can complicate the game by allowing
throw the ball into the backboard only while jumping.
The game is played in the reverse order, that is, from the beginning
the ball is thrown into the backboard by player 1, etc.
“40 hits”
All players
divided into four teams, two for each main shield.The first numbers have each
ball. Players need to hit the ring 40 times in total – 10 hits from 4
different points. For each hit, 1 point is awarded. After 10 successful throws
the participants of one of the teams announce the winner of the first series of throws and
the number of hits is counted. Then the teams switch places, the game
continues. The condition must be met: the player who threw the ball must
catch him without letting him fall to the ground regardless of whether he hit
basket, and pass the ball to a partner.For each ball falling on the court, the team
loses 1 point.
Experience with
schoolchildren shows: one of the main reasons that causes desire
play is a feeling of joy arising from different and
many-sided emotional moments accompanying the game process. During
play, we avoid the path of repeated repetitions of the exercise, which is often
causes a kind of psychological “stagnation”, loss of interest in connection with
a natural reaction of the body to the monotony of training sessions.But as soon as
the teacher will change the form of the lesson, start competitions for
speed, dexterity and accuracy, begins to play the game or relay, that is
turns on the “emotional lever”, the practitioners forget about fatigue, continue
classes with desire and interest.
Marina TSEDRIK,
Senior
Lecturer of the Department of Physical Education and Sports of the Belarusian
State University
GBOU school №428 | GBOU school number 428 Primorsky district of St. Petersburg
Academic year
Start date of the school year: 01.09.2021
End of school year: 08/31/2022
Date of the end of the training period: 05/25/2022
Start End
I quarter 01. 09.2021 24.10.2021
II quarter 11/04/2021 12/28/2021
III quarter 10.01.2022 23.03.2022
IV quarter 04.04.2022 25.05.2022
1 semester 01.09.2021 28.12.2021
2 semester 10.01.2022 25.05.2022
Holidays
Start End
Autumn 25.10.2021 03.11.2021
Winter 29.12.2021 09.01.2022
Spring 24.03.2022 02.04.2022
Summer 26.05.2022 31.08.2022
Additional vacations are established for 1st grade students:
from 02/14/2022 to 02/20/2022.
Call schedule
1 lesson | 9.00 – 9.45 |
1 change | 9.45 – 9.55 |
2 lesson | 9.55 – 10.40 |
2 change | 10.40 – 11.00 |
3 lesson | 11.00 – 11.45 |
3 change | 11.45 – 12.00 |
Lesson 4 | 12. 00 – 12.45 |
4 change | 12.45 – 13.05 |
5 lesson | 13.05 – 13.50 |
5 change | 13.50 – 14.00 |
Lesson 6 | 14.00 – 14.45 |
6 change | 14.45 – 14.55 |
Lesson 7 | 14.55 – 15.40 |
Call schedule for 1st grades
for the first half of the year
1 lesson | 9.00 – 9.35 |
1 change | 9.35 – 9.55 |
2 lesson | 9.55 – 10.30 |
Dynamic pause 10.30 – 11.10 | |
3 lesson | 11.10 – 11.45 |
3 change | 11.45 – 12.00 |
Lesson 4 | 12.00 – 12.35 |
4 change | 12.35 – 12.55 |
5 lesson | 12.55 – 13.30 |
Parent’s Meetings
07. 09.2021
10/12/2021
21.12.2021
03/15/2022
10.05.2022
Basketball technique
The technique of playing basketball includes serving (passing the ball, receiving the transfer), dribbling, throwing into the basket, body control techniques and deceiving movements. The correct application of technique in basketball depends largely on adherence to the rules of the game. A small area for the game, a foul rule, rules for moving around the court – all this leads to a constant and quick change of direction, movement and expenditure of energy, a high pace of play.
Basketball: ball work.
The ball is held with freely spaced fingers. When passing and dribbling the ball, throwing it into the basket, the arms are bent at the elbows.
It is important to hold the ball correctly with your hands. The throwing hand should be positioned so that the fingers are perpendicular to the seam lines of the ball, and the other hand should hold the ball and adjust it. The fingers of the throwing hand should be spread wide apart.
As a rule, a basketball player has to catch and hold the ball in any position and action, standing still, jumping, moving, at different heights.To prevent the opponent from intercepting the ball, the player must open up – i.e. run out into an open space or towards the ball.
Basketball: passing the ball.
In most cases, the ball is passed with both hands to make the pass more accurate, confident and fast. You can pass the ball from a place, in motion (while running), in a jump, directly to a teammate or after hitting the floor. The fast pace of the game ensures that the ball is passed in the shortest time and from any position.
Two-handed pass from the chest.
This pass makes it possible to sharply and accurately direct the ball at close range. The player holds the ball with both hands in front of the chest, thumbs pointing back and slightly upward, as if pointing at each other, the rest of the fingers are wide apart. The elbows are almost close to the body, which is tilted forward. The ball is thrown with an explosive movement of the hands, fingers and elbows to give it a spin. As a rule, with a pass, the player takes a step forward or to the side.
Two-handed overhead pass (overhead).
This transmission is used from anywhere in a positional attack. Back row players very often resort to this kind of pass, giving the ball to the center player. Tall players also use it. Having received a high pass, they immediately return the ball or give it to a teammate who is coming out at speed. The hands hold the ball to the side, slightly behind, fingers up, and the thumbs should be directed towards each other from behind. The ball is lifted up, without backward, behind the head, slightly bending the elbows, quickly and abruptly thrown using the movements of the hands, making a small step forward.
One-handed shoulder pass.
This method of passing the ball is the most common in basketball, to pass it over any distance, with good ball control and minimal swing time. The hand with the ball is pulled back to the shoulder and thrown sharply in the desired direction. In this case, an overwhelming movement of the hand and a turn of the body occurs. The player can additionally correct the trajectory of the ball at the last moment with a movement of the hand.
One-handed overhand pass.
Using this passing method, a basketball player can send the ball even through the opponent’s high arms. To perform such a transfer, the athlete turns sideways in the direction of the transfer, taking the hand with the ball a little to the side and starting it back, sends it up in an arc with a sharp swing motion. The moment the ball is overhead releases it.
Transmission with a rebound from the floor.
If the center player is closely guarded, this method of passing the ball is most effective.With a quick breakthrough and outplaying your opponent, this is the right time to use this pass. This pass resembles a double-handed pass from the chest. In this case, the ball hits the floor at a distance of 2/3 from the transmitting basketball player to the receiving one. With this method of passing, the ball should not bounce high. Ideally up to waist level for ease of use. When the ball is passed in this way over long distances, usually more than 5 meters, it is given a spin that increases the speed of the ball.
Hook transfer.
This is a long transmission. It is used to pass the ball to a player who goes into a quick breakthrough under the opponent’s shield. It is performed with a swinging movement of the other bent at the elbow. In this case, the ball is released up and forward with the movements of the fingers and hand. With the second hand, elbow, the player defends himself from the advancing opponent. The execution of such a jump pass is very difficult. It is necessary to have time to pass the ball to the receiving player, before the transmitter drops to the floor. This gear must be used with both left and right hand.
Passing behind the back.
This transmission is performed by the masters of the game on the move. It is difficult to accept such a pass, here you can easily lose the ball. This pass is very effective against two opposing defenders.
Basketball: receiving a pass.
Take the ball with two hands, if possible. At the moment of touching the ball, the arms should be extended towards it, and then quickly bent (already with the ball) at the elbows in order to weaken the force of the blow.When catching a ball while running, you must observe a 2-pin rhythm (two-step technique).
Reception of the ball while touching the floor is counted for 1 step (first contact). As soon as the athlete has caught the ball, he makes a light jump. After a step, he must stop or pass the ball further before the 3rd step is taken.
Reception of live broadcasts.
Being in the free zone, the basketball player takes a step forward in the direction of the player passing the ball, while slightly stretching his arms, bent at the elbows, with palms apart, fingers wide apart at chest level.When receiving the ball, the arms naturally bend closer to the chest. The ball itself is well caught with fingers apart. Having accepted a direct pass it is important to cut off the defender from the ball. When catching the ball, it is advisable to use both hands, although a direct pass is possible with one hand.
One-handed transmission.
Usually, reception of the pass with this hand occurs at full speed at the moment the player is chased by the opponent’s defenders. Such reception and transmission require a great deal of consistency. It is necessary not to stray from a step while receiving the ball and immediately execute the throw without touching the floor with the ball.Otherwise, the opponent’s defender will be able to take possession of the ball.
The fingers of the receiving hand are slightly bent and widely spaced, while the receiving hand is slightly bent at the elbow. Upon receiving the ball, she flexes slightly to compensate for the force of the pass. When receiving the ball, the body turns somewhat towards the receiving hand with the catching hand, and the other hand is sharply brought up to control and hold the ball with the fingers of both hands.
Reception of the transfer in the position of the center player.
The center player must control the location of the opponent’s defenders.The player raises the hand far from the defender upward, as a target, for the player passing the ball. Catching the ball is the same as in the free zone with one hand. The transfer of the ball to the center can be either direct or overhead, or with a rebound from the floor and rotation of the ball. The center player must be able to receive different passes from either hand. With a quick reverse pass, the opponent’s basket is often captured.
Reception of hand-to-hand transmission.
When driving at full speed, it is important to be able to handle the ball from hand to hand.As a rule, such a transfer precedes the execution of a feint that overcomes the opponent’s defense. Such a transfer, as a rule, is carried out without additional rotation and is received at waist level with both hands. After receiving such a pass, the player who received it immediately throws or dribbles the ball.
Basketball Interception Pass.
The actions of defensive players aimed at gaining possession of the ball in basketball are called interception. An interception is performed, as a rule, when the attacking players of the opponent make a throw or pass the ball.With a successful interception by the defenders, a record of the loss of the ball by the attacking side is made in the report on the progress of the game. After a successful interception, the team taking possession of the ball goes into a rapid attack, which ends with a throw to the opponent’s basket.
Interception of the ball on pass.
If a player of the attacking team is waiting for a pass while standing, then the pass is relatively easy to intercept. Such a ball is caught in a jump, having made a dash and intercepting the ball with one or both hands.
It’s another matter if the attacking player goes to pass the ball. In this case, the defender needs to intercept the ball, getting ahead of the opponent on the way to the ball at a short distance, which is quite difficult. The defender must cut off the attacker’s path to the ball with his arms and shoulder. Almost coming close to the opponent, leaning slightly to the side, in order to avoid a collision, to intercept him. After a successful interception, in order to avoid a run, you must immediately switch to dribbling or passing it to a teammate for a counterattack.
Interception of the ball while dribbling.
If the attacker dribbles not technically, when the ball is dribbled too high without covering it with the body, it is quite easy to intercept the ball. It is necessary to make a dash and knock the ball from the opponent with two or one hands.
For an effective and efficient interception of the ball, the player must take a position on the possible route of the opponent’s passing the ball. As a rule, interceptions are carried out by the back line of the team, and these are light forwards, defenders and point guards, as well as by players of higher stature.
Only with an understanding of the game and a sense of the correct position can an effective interception of the ball be realized.
Basketball: Dribble
Dribbling (dribbling) is one of the ways to move the ball on the court, not counting the transfer. Excessive attention to dribbling is discouraged by the coach. reduces the speed of the game and reduces the possibility of different combinations, as opposed to passing the ball. However, dribbling is and remains the most important element of basketball.
Ball dribbling technique.
When dribbling the ball while running, the athlete, at every second step, hits the ball (with one hand) on the floor and catches it smoothly. It is advisable not to look at the ball. Athletes should be equally adept at dribbling the ball with both right and left hands. It is not difficult to dribble the ball around the court in this way, but at any moment the player can lose the ball, which is quite simply taken by the opponent during such dribbling. Dribbling is usually used to give teammates the opportunity to take the right positions to receive the ball.
Basketball: Shots to the Basket.
Shots to the basket – near or far – are performed with one or two hands directly into the basket or after hitting the ball against the backboard.
A close-up shot into the basket is carried out, as a rule, in a jump after the ball has hit the backboard (sometimes while running or from a place) and with great force so that the opponent’s defenders cannot interfere with this throw.
A long-range throw with a high trajectory is carried out directly into the basket from a standstill (experienced basketball players perform this throw in a jump).In all cases, the direction and strength of the throw is decisive. Athletes must perform shots to the basket from close range equally well with both the right and left hand.
Taking into account the containment of the opposing team’s onslaught, adherence to the most important rules, fast movement around the court, large expenditures of energy, we can say that throwing the ball into the basket is the most difficult technical element of the game of basketball, moreover, it requires a good orientation from the athlete, fast reactions and combination-motor skills.
Basketball: Body Control Technique.
Body control techniques usually include all movements without the ball: turn, all types of runs, stops and jumps. They are a prerequisite for mastering ball handling and the basis of defense techniques.
The basic stance typical for basketball players – the legs are slightly bent at the knees, the correct distribution of the main center of gravity of the body helps to quickly respond to changes in the situation on the court.
There are different types of jogging. They are characterized by frequent and sudden changes in speed, direction and jogging technique (normal walking and running, side step). They alternate with jumps. Athletes often use one-leg twists (with the other to the side) to hold the ball.
Basketball Feints.
Feints (deceiving moves) are associated with body control techniques and are used mainly by attackers. First of all, there are feints with the ball – false passes, throws into the basket, dribbling and feints without the ball – a false change of speed and direction.A quick transition from feints to the game itself is required.
Not being able to and not using feints in basketball, it is practically impossible to beat the enemy. It is practically impossible to break through to the ring without changing the trajectory. It is necessary to reach the distance of the effective throw. Therefore, the key to victory for each team is the ability of the players to make deceptive movements (feints). It is desirable to have in the player’s piggy bank at least a dozen of such movements.
Feints in basketball have four stages:
- 1.Finding a roundabout way to the basket, when blocking the direct path by the enemy.
- 2. Performing a false move or step to the side to deceive an opponent? who will make an attempt to block the intended path.
- 3. At the moment the enemy starts to move to block, make a dash in the other direction, thereby catching the enemy by surprise.
- 4. With a couple of steps to leave the opponent behind his back, avoiding his push-off by hand in order to avoid a foul.
Contents.
INTRODUCTION
1. FEATURES OF SENIOR PRESCHOOL AGE
1.1. Anatomical and physiological characteristics of older preschool children
1.2. Features of physical education of preschoolers
1.3. The role of play in the upbringing and education of children
1.4. Basketball as a method of physical education
1.5. Formation of actions with a ball in preschool children when learning to play basketball
1.6. Features of teaching methods
1.7. Conditions for the educational process
2. ORGANIZATION AND RESEARCH TECHNIQUE
2.1. Characteristics of research methods
2.2. Organization of the study
3. RESULTS AND DISCUSSION
REFERENCES
APPENDICES
Introduction.
Physical education is one of the necessary conditions for the correct development of children. Involvement in sports from early childhood gives a person physical conditioning, fosters dexterity, clarity and speed of reaction, increases activity, develops a sense of friendship.The full physical development of children is possible only with the complex use of physical education means: natural factors, hygiene measures and physical exercises. An important place in the all-round physical development of children is played by sports exercises, as well as elements of sports games. The mastery of all types of sports exercises and in collective ball games creates favorable conditions for the upbringing of positive moral and volitional character traits of children. Such games teach to overcome selfish impulses, bring up endurance.In play, the child always has the opportunity to test his strength and make sure that his actions are successful. Emotionality, dynamism, variety of actions and game situations in basketball attract older preschool children to this game [14].
Elements of sports games play an important role in the comprehensive physical education of preschool children. They use only some elements of the technique of sports games that are available and useful for preschool age [25].
Sports games and competitions with preschool children are not held, since they require long training, a huge physical and moral direction.But elements of sports games, sports entertainment (sports types of physical exercises) should be given to children [23].
Elementary basketball action can be widely used in senior and pre-school kindergarten groups. In this case, the lessons can include ball games, and special exercises to consolidate the skills of ball handling is important for the versatile physical fitness of children. They are selected taking into account the age, state of health, individual inclination and interests of the child [27].
1. Features of preschool children.
1.1. Anatomical and physiological features of older preschool children.
At present, the attention of teachers, psychologists, physiologists is drawn to preschool age, since practical experience and numerous scientific studies indicate the existence in this period of human ontogenesis of large, often unused psychophysiological reserves of child development.
The first years of a child’s life are characterized by rapid growth and development of the body. Morphological indicators are intensively increasing: height and body weight [10].
The age of 5-7 years is often called the “period of the first extension”, when a child can grow by 7-10 cm in a year. But nevertheless, these indicators in children of the sixth year of life are slightly lower than those of pupils of the preparatory group for school. According to average data, the height of a 5-year-old child is about 106.0-107.0 cm, and body weight is 17.0-18.0 kg.During the sixth year of life, the average weight gain per month is 200.0 g, and the growth rate is 0.5 cm. Each age stage is characterized, in addition, by different intensity of growth of individual parts of the body. During the sixth year, the length of the limbs, the width of the pelvis and the shoulders in children of both sexes increase rapidly. At the same time, there are individual differences in these indicators, as well as their differences in boys and girls. The chest circumference in girls increases more intensively than in boys [4].
Anthropometric signs (body weight, height, chest circumference, pelvic width, trunk and limb length) are interconnected to varying degrees, and this affects the physical fitness of children, their physiometric data, in particular the value of the indicators of the back and hand dynamometry [12] …
These data indicate that the sixth year in the described plan is ambiguous. In boys, throughout the year, synchronism, that is, the coincidence of changes in the main anthropometric indicators, slightly decreases, is violated. In girls of five years, it is almost absent, and by the age of six it is gradually established [8].
The development of the musculoskeletal system (skeleton, articular-ligamentous apparatus, musculature) of the child by the age of five or six has not yet been completed. Each of the 206 bones continues to change in size, shape, structure, and different bones have different phases of development [11].
The spinal column of a 5-7 year old child is also sensitive to deforming effects. Skeletal muscles are characterized by poor development of tendons, fascia, and ligaments. With excessive body weight, as well as under unfavorable conditions, for example, when the child often lifts weights, posture is disturbed, a swollen or saggy abdomen appears, flat feet develop, and a hernia forms in boys. Therefore, the educator must monitor the feasibility of the loads while the children are carrying out work assignments.For example, several children are involved in the transfer of benefits to the site at the same time [12].
The elasticity and flexibility of children’s bones can cause injuries not only to the limbs, but also to the spine (when falling from a swing, from the frame or trunk of an adult bicycle, where older teenage brothers like to ride preschoolers) [18].
In children aged five to seven years, incompleteness of the structure of the foot is also observed. In this regard, it is necessary to prevent the appearance and consolidation of flat feet in a child, which can be caused by shoes with a hard sole of a larger than necessary size; overweight; transferred diseases.Caregivers should listen to children’s complaints of fatigue and leg pain when walking and standing [26].
There are several “key” stages in the development of muscles. One of them is the age of six. By the age of six, the child has well-developed large muscles of the trunk and limbs, but small muscles, especially the hands, are still weak. Therefore, children relatively easily learn tasks for walking, running, jumping, but find it difficult to perform exercises that require the work of small muscles [23].
The development of the central nervous system is characterized by the accelerated formation of a number of morphophysiological signs.
Thus, children of older preschool age understand complex generalizations formed on the basis of inter-functional connections. For example, earlier they learned that the concept of “clothes” means various objects: coat, dress, shirt, trousers, etc. Now they are able to realize that toys, furniture, dishes are united by the fact that these things are made by human hands. Children are expanding their ideas about the main types of relationships between animate and inanimate nature. All this creates an opportunity to communicate systematic knowledge to preschoolers [24].
In the sixth year of a child’s life, the main nervous processes are improved: excitement and especially inhibition. During this period, all types of conditioned inhibition (differentiation, delayed, conventional inhibition, etc.) are formed somewhat easier. Improving differential inhibition favorably affects the child’s compliance with the rules of behavior. Children often act “as it should” and abstain from the unlawful [14].
The older preschooler is able to differentiate his muscular efforts.Therefore, in physical education classes, he can perform exercises with different amplitudes, move on the instructions of the teacher from slow movements to faster ones. In the second junior and middle groups, playing with “traps”, the children ran away at the first movement of the driver. Now they dodge, run away, only being in the immediate vicinity of him. This is an example of delayed inhibition, which ensures economy of reactions and actions [28].
However, tasks for children based on inhibition should be dosed reasonably, since the development of inhibitory reactions is accompanied by a change in heart rate and respiration, which indicates a significant load on the nervous system [15].
The properties of nervous processes (excitation and inhibition) – strength, balance and mobility are also somewhat improved. Children answer questions faster, change actions, movements, which allows to increase the density of classes, to include in motor exercises elements that form strength, speed, endurance [27].
Still, the properties of nervous processes, especially mobility, are not sufficiently developed. The child sometimes reacts slowly to an urgent request, in necessary cases, he cannot quickly push off, jump back, jump, etc. on a signal.
Development of the cardiovascular and respiratory systems. By the age of five in a child, compared with the neonatal period, the size of the heart increases by 4 times. Cardiac activity is also intensively formed, but this process is not completed even in adolescents. In the first years of a child’s life, his pulse is unstable and not always rhythmic. Its average frequency by the age of six or seven is 92–95 beats per minute [22].
The size and structure of the airways of a preschool child differ from those of adults [16].
The vital capacity of the lungs of a five to six-year-old child is on average 1100-1200 cm3, but it also depends on other factors (body length, breathing type, etc.). By the age of seven, children have a pronounced chest type of breathing. The number of breaths per minute is on average 25. The maximum ventilation of the lungs by the age of six is approximately 42 dc3 air per minute [26].
1.2. Features of physical education for preschoolers.
Physical exercises with preschoolers are carried out throughout the day in the form of short imitation movements and games in which the child should strive to portray familiar images at the direction of the adult [18].
The total amount of time for independent physical activity under the guidance of adults in kindergarten and family should be, in the younger and middle preschool age, 9-12 hours a week, in the older – 12-14 hours, including 3-5 hours at home. daily morning exercises (5-10 minutes, depending on the age of the baby), three-time physical education (from 35 minutes for younger children and up to 45 minutes for older preschoolers), outdoor games during walks for 10-20 minutes at least 2 times a day
The basic principle is to exercise with babies while playing.It is recommended to conduct classes in the form of stories, during which an adult invites the child to perform a chain of sequential movements, creating a series of familiar images. Explain less to your child, show more. Explanations should be clear and precise and should be given in a cheerful, cheerful voice. Remember to monitor your child’s breathing, teach him to breathe through his nose and not hold his breath [1].
For children 5-6 years old, the number of exercises in the complex of classes increases accordingly: 3-4 for the arms, the same for the legs and 2-3 for the trunk.It provides not only exercises with a ball and a stick, but also with such objects as a rope, a hoop, clubs, sandbags, long and short skipping ropes, as well as a variety of exercises on apparatus (gymnastic bench, ladder, etc.) available in playgrounds, playgrounds, gyms [13].
Along with outdoor games, gymnastics, elements of sports can be used for physical education of preschoolers. A variety of sports entertainment allows you to comprehensively influence the muscular system of children, strengthen their bone apparatus, develop the respiratory and cardiovascular systems, and regulate metabolism.
Elements of sports help to significantly increase the capabilities of the child’s body. Thanks to sports exercises, children master the technique of performing movements, individual technical combinations of sports games that require interaction with other children, orientation in space and time. Sports entertainments contribute to the enrichment of the emotional sphere of children, foster interpersonal relationships at various levels, and form their organizational skills [18].
Entertainment, sports exercises are mainly carried out in the fresh air.Therefore, when selecting them, seasonal, weather conditions should be taken into account. So, in the warm season, preference is given to running, ball games, bowling, small towns, table tennis, badminton, elements of basketball, volleyball, swimming, swimming, cycling. In winter – sledding, playing with snowballs, sliding on treadmills, skiing, ice skating [9].
Adults should be active participants in sports activities, especially if the actions are unfamiliar to children.
Jumping occupies an important place in the motor activity of a preschooler. They help to strengthen the musculoskeletal system, develop the muscles of the legs, back, abdominal muscles, and develop complex coordination of movements. Jumping results can be used as one of the means to assess the level of physical fitness of your child, for example, in the long jump from the spot [11].
1.3. The role of play in the upbringing and education of children.
The child experiences pleasure from the process of playing, the result is not so important to him.In the game, his physical, mental, emotional qualities are included in the creative process. When he plays, he is immersed in the whole process. Play is a symbolic language for self-expression; play can reveal to us: what the child has experienced; how he reacts to what he has experienced; feelings related to what he has experienced; what desires, dreams and needs arise in the baby and even the peculiarities of his I. Therefore, the most natural way to penetrate into the world of childhood, to cognize it and to influence it, is a game.When a baby meets a true understanding and acceptance of his state, he overcomes his internal conflicts, psychological discomfort, neurotic states and becomes capable of personal growth and development [27].
Play therapy is often the only possible way to help those who have not yet mastered even words, adult values and rules, who still look at adults from the bottom up, but in the world of fantasies and images is the master. Play therapy for a child has begun to develop quite recently.But today it is used by many psychotherapeutic schools (where the process of play is considered not in itself, but as the child’s efforts to gain control over the environment).
Games are the most free, natural form of manifestation of imaginary or real activity of children, organized by the teacher for the purpose of awareness, study of the world around the child, the manifestation of his own “I”, creativity, activity, self-knowledge, self-expression [19]. Play should be a companion in children’s life, it contributes to the development of the best human traits.Returning the game to children means creating conditions for self-development. The transition from one game to another is the search for oneself, one’s capabilities, abilities and recognition, the acquisition of the qualities necessary for activity in society [21].
Entertaining, entertaining and active games are an important link in the methods of automated intensive learning. Their goal is to change activities, complete and effective positive rest. They raise the general tone, improve well-being, create a mood for learning, psychological readiness to assimilate information.
Games are a universal means of preschool education. They will find their application in various conditions for conducting classes, organizing evenings, public events, etc. [26].
“Play position” significantly increases children’s flexibility, mobility of goals, motives of activity, leads to interchangeability, expansion of the scope of the expected result, has a direct impact on the development of personality, intellectual, motivational – emotional, volitional psyche [18].
Pedagogical requirements to be met while playing games:
1.They should not include even the slightest possibility of risk, threat to the health of children. However, difficult rules that are not easy to follow cannot be ruled out.
2. Some games require inventory, various items and attributes. Their suitability must be monitored. The things and objects used in the game must be safe, child-friendly and hygienic.
3. The game should not be too gambling, humiliate the players. Sometimes children come up with offensive marks for defeat or such rules, the implementation of which borders on an insult to dignity.For example, the loser is given nicknames, punished with clicks, hot and cold spanks.
4. Children should have a good understanding of the meaning and content of the game, its rules and operations, know the exact translation of terms and concepts, master the idea of each playing role. In addition, in terms of its content, the game should be pedagogical, its choice also depends on the age of the players, their physical development, and outlook.
5. Since the proposed games are based on solving problems, overcoming known difficulties, one should start with simpler ones, gradually moving on to complex ones.You should not learn many new games at once. Let the children play enough!
6. The end of the game must be effective – victory, defeat, draw. In any case, the ending is bright, emotional, containing analysis. The forms of rewarding children for success in the games under consideration include the following: awarding titles, announcing gratitude, granting the right to become a driver, captain of the game, assigning marks, determining points, points, places, awarding distinctions, etc.
7.Violations, non-compliance with the rules are taken into account by the system of penalty points, points or assessment. It is most logical to use a five-point system – like in school. You can charge a penalty point for each miss. The winner is the one with the smallest number of them.
8. Game items, attributes must be saved until next meetings.
Play is a method of indirectly influencing the personality in order to correct behavior and consciousness, to stimulate the acquisition of humane traits and qualities necessary for the social adaptation of a personality to modern conditions [22].
Leading exercises play an important role in learning. They have significant similarities with the main studied action, but are simpler and easier for children. Leading exercises allow to highlight the main link of the studied movement, which facilitates the development of motor action.
For the child’s conscious attitude to movements, explanations and demonstrations are not enough: it is necessary to give the child the opportunity to try to perform it, to actively apply the knowledge gained in play.Only when the explanation of the technique of actions is combined with the demonstration and exercises of the children themselves does the child develop a conscious attitude to actions, the ability to use them expediently in play [22].
Play is the most accessible type of activity for children, a way of processing impressions received from the surrounding world. In the game, the peculiarities of the child’s thinking and imagination, his emotionality, activity, and the developing need for communication are clearly manifested.
An interesting game increases the child’s mental activity, and he can solve a more difficult problem than in class.But this does not mean that classes should be conducted only in the form of a game. Play is only one of the methods, and it gives good results only in combination with others: observation, conversation, reading and others [14].
While playing, children learn to apply their knowledge and skills in practice, to use them in different conditions. Play is an independent activity in which children interact with their peers. They are united by a common goal, joint efforts to achieve it, common experiences. Play experiences leave a deep imprint on the child’s mind and contribute to the formation of good feelings, noble aspirations, and skills of collective life.
Play takes an important place in the system of physical, moral, labor and aesthetic education. The child needs vigorous activity that helps to increase his vitality, satisfying his interests, social needs.
Play is of great educational value, it is closely related to learning in the classroom, with observations of everyday life [19].
Quite often the game serves as a pretext for communicating new knowledge, for broadening one’s horizons. With the development of interest in the work of adults, in public life, in the heroic deeds of people, children have their first dreams of a future profession, the desire to imitate their beloved heroes.All this makes play an important means of creating direction in the child, which begins to take shape in preschool childhood [13].
1.4. Basketball as a method of physical education.
In the section of physical education “Kindergarten education programs”, the actions of children with the ball are included starting from the second year of life. They occupy a significant place among other means of physical education and become more complicated from group to group due to the introduction of additional tasks, as well as more complex ways of performing.In the preparatory group for school, in addition to throwing the ball in different ways with various tasks, throwing at a distance and at a target, the formation of skills in dribbling, hitting the ball, catching, passing, as well as throwing the ball into the basket is provided
Exercises in throwing, rolling balls contribute to the development of eyes, coordination, dexterity, rhythm, coordination of movements. They form the ability to grab, hold, throw an object, teach to calculate the direction of the throw, coordinate efforts with distance, develop expressiveness of movement, spatial orientation.In ball games, the child’s physical qualities are developed: speed, jumping ability, strength. Children of preschool age still have poorly developed ability to precise movements, therefore any actions with the ball have a positive effect on the development of this quality. Exercises and ball games, with the appropriate organization of their implementation, have a beneficial effect on the physical development and performance of the child. Exercises with balls of various weights and volumes develop not only large, but also small muscles of both hands, increase the mobility of the joints of the fingers and hands, which is especially important for a six-year-old child preparing for school.When catching and throwing the ball, the child acts with both hands. This contributes to the harmonious development of the central nervous system and the whole organism. When learning to play basketball, a wide variety of actions with the ball are used, which provides the necessary physical load on all muscle groups of the child, the muscles that hold the spine are especially important in the formation of correct posture [1].
In collective ball games, favorable conditions are created for the upbringing of positive moral and volitional traits in children.Such games teach to overcome selfish impulses, bring up endurance. In play, the child always has the opportunity to test his strength and make sure that his actions are successful. Emotionality, dynamism, variety of actions and game situations in basketball attract older preschool children to this game [6].
Elementary basketball action can be widely used in senior and pre-school kindergarten groups. In this case, the exercises can include both ball games and special exercises to consolidate the skills of ball possession.Teaching children the basic techniques of ball handling in playing conditions should have the goal of achieving favorable physical development and versatile physical fitness of children, as well as familiarizing children with basketball in an accessible form. Basketball is a sports game that requires appropriate physical, technical and tactical training of players, which is achieved through special and constant training. The main attention should be directed not to special training, but to the creation of general prerequisites for successful teaching of sports games in school [10].
1.5. Formation of actions with a ball in preschool children when learning to play basketball.
An outdoor game with a ball requires a certain tension in the mental activity of children: analyzing the situation, making a decision corresponding to the situation, anticipating the possible actions of the enemy. Basketball is a team game, the joint actions of the players in it are conditioned by a common goal. It is difficult and emotional, it includes fast running, jumping, throwing, carried out in originally conceived combinations, carried out with the opposition of the partners in the game.Playing basketball differs from outdoor games in greater certainty. The composition of the teams is limited by a set number of participants, and the duration of the game is limited by a certain time. It has established rules that determine the accuracy of motional actions, and is carried out with the participation of a judge. Mandatory are the correct marking of the site, the appropriate equipment and inventory
The technique of playing basketball consists of two types of actions. One of them is characterized by movements performed without the ball and with the ball in hand without passing it to a partner.These include: stance, stops, turns, jumps, false movements. The second type of action is more specific to basketball – catching, passing, dribbling and throwing the ball into the basket.
The most important principle for the selection of content for the initial teaching of the techniques of playing basketball for preschool children is the selection of those actions with and without the ball, which form the basis of the technique of any mobile and sports ball game; available to older preschool children; give the most effective results in solving game problems.The actions selected for learning must ensure that the tension of forces necessary for their assimilation corresponds to the level of development of those involved [1].
For successful mastering of actions with the ball, it is necessary to teach children such techniques of movement as standing, running, jumping, turning, stopping, as well as actions with the ball: passing the ball with two hands from the chest and one hand from the shoulder, catching with two hands at chest level, dribbling the ball with the right hand in a straight line with a change of direction, with the opposition of another player, throwing the ball into the basket with both hands from the chest and one hand from the shoulder [6].
Initially, the main task of training is to develop certain skills to handle the ball, to feel its properties and to make your movements in accordance with them. Therefore, during this period, it is advisable to give a lot of different actions, as well as freely play with the ball. The game “Play, play, don’t lose the ball” is recommended. It is necessary to make sure that the children like the ball lessons, so that they remain satisfied after the games and look forward to the opportunity to play more. Fun, laughter are the constant companions of the child [8].
Then children should be taught to properly hold the ball with both hands at chest level, fingers should be apart, hands should lie behind – to the side, arm muscles relaxed. It is equally important to teach children to accept and further maintain the basic basketball player’s stance, from which you can quickly, conveniently and successfully perform any action with and without the ball. At the same time, the legs are bent at the knees, spaced shoulder-width apart, one of them is set half a step forward. The body is directed forward, its weight is distributed to both legs.The arms are bent at the elbows and are located near the body [7].
After children learn how to properly stand, hold the ball, move around the court, you can teach them to catch the ball with both hands, standing still, then go out towards the flying ball, to the sides, back, etc. resentment. He tries to press the ball with his hands to his chest, and when he does not have time to do this, the ball flies straight into the face. The flying ball must be met with hands as early as possible. Brushes with wide-spread fingers form, as it were, half of a ball in which the ball should fit.You need to watch the flight of the ball. As soon as the ball touches your fingertips, you need to grab it and pull it towards you with a shock-absorbing movement towards you [5].
The implementation of catching the ball, as well as other elements of basketball in different conditions in combination with other actions, contribute to the improvement of the studied action, the ability to further independently apply it in game situations.
In parallel with catching the ball, it is necessary to teach children how to pass the ball with both hands from the chest from a place, and then in motion.Children should pass the ball from the correct position, holding it with both hands at chest level. They should describe with the ball a small arc to the body – down – to the chest and, unbending their arms forward, send the ball away from themselves, with an active movement of the hand, while unbending their legs. While learning to pass the ball, children should be reminded that the elbows should be lowered along the torso, that they should try to throw at the level of the partner’s chest, and that the ball should be followed with gaze and hands [7].
One of the most important things to do with the ball is to dribble.It allows the player to move around the court while in possession of the ball. When dribbling the ball, children learn to move on slightly bent legs, tilting the body slightly forward. The hand dribbling the ball is bent at the elbow, the hand with freely spaced fingers is applied to the ball from above and from itself. The ball is pushed somewhat to the side of the player, evenly, consistent with the movement of the child. Many children try to dribble the ball straight in front of them, hit the ball from above, which interferes with forward movement, do not know how to combine the rhythm of hand movement with the rhythm of footwork, control the ball and therefore often lose it.As a result of systematic training in dribbling, children develop the ability to successfully control the ball even without visual control, moving with an attached step, changing the pace of running, the height of the ball’s bounce and the direction of movement. The most favorable rhythm of dribbling the ball for preschool children is one in which two steps of the child have one blow of the ball on the court [18].
Passing the ball and throwing it into the basket are movements similar in structure, children of the preparatory group for school should be taught to throw the ball into the basket from a place or stop stopping after catching and dribbling the ball.Throwing the ball into the basket with both hands from the chest from a spot follows from the same starting position as in the method of passing the ball. Holding the ball at chest level, the child should describe a small arc downward – towards himself and, straightening his arms up, direct the ball towards the target while simultaneously extending his legs. The hands and fingers unfold with a guiding push. From the very beginning of the training, it is necessary to pay attention to the fact that children throw the ball, standing in the correct position, aim, follow the ball with their eyes, do not take their elbows to the side [7].
1.6. Features of teaching methods.
When learning to catch, pass, dribble and throw the ball, lead drills play an important role. They have significant similarities with the main studied action, but are simpler and easier for children. Leading exercises allow to highlight the main link of the studied movement, which facilitates the development of motor action [20].
At the initial stage of the formation of ball handling skills, the child’s attention should be directed to the quality of the movement, and not to the achievement of a certain result with the help of this movement.If the children have not yet fully mastered the new movement, the skill has not yet been formed, then the competition for the speed of the movement contributes to their incorrect consolidation. But this does not mean that at the initial stage of the formation of actions with the ball, only exercise should be the main teaching method. The widespread use of the play method is possible from the very beginning. Using games and play exercises, which can be 60-70%, we will satisfy the desire of children to play. Effective use of outdoor games, where each player acts for himself, in combination with training [5].
In the future, it is advisable to use outdoor games, in which the result of the team depends on the participation of each child acting independently of his partners. Such games increase the child’s responsibility to the team and encourage him to act in the most effective way, mobilizing maximum efforts to achieve the best result [8].
After children learn how to properly catch, pass, dribble and throw the ball clearly, at a fast pace, without much effort, it becomes possible to play more complex, closer to basketball, as well as basketball according to simplified rules.In such games, children must interact with the ball, which increases their activity and creates conditions for the fastest and most meaningful formation of skills in action with the ball [6].
When teaching the elements of basketball, it is especially important to ensure their conscious assimilation. Understanding of the meaning of movements by children accelerates the process of formation of motor skills, and also, which is especially important, contributes to the ability in subsequent games to independently select effective actions and use them expediently.A conscious attitude to actions with the ball arises in children only if the teacher explains their meaning in various situations of use, explains, honorably, this is how they should be performed. The child should know why it is more expedient to apply certain actions in a particular play situation, to perform them in a certain way, at a certain speed and in a certain direction. For example, children need to be told that they should only dribble the ball in play if they cannot pass it to their partner.When the defender approaches, it is safer to dribble the ball with his far hand and with a low rebound. There is no need to rush, it is better to dribble the ball closer to the goal or to a clearer place to pass the ball to a partner [3].
For the child’s conscious attitude to actions with the ball, explanations and demonstrations are not enough: it is necessary to give the child the opportunity to exercise, act, actively apply the knowledge gained in play. Only when the explanation of the technique of actions is combined with the demonstration and exercises of the children themselves, the child develops a conscious attitude to actions with the ball, the ability to use them expediently in play [1].
In ball games, it is necessary to teach children to coordinate their actions with those of their comrades on the basis of friendly relations and cohesion. To do this, you can create permanent teams in the group, encourage loyalty to friends on the team, warning children against going over to the side of the enemy, although this conditional enemy is the children of their group.
In ball games, children should develop the habit of sacrificing personal interests in order to achieve a common goal. To do this, you can use the restriction of actions with the ball to introduce additional requirements.For example: limiting the dribble distance, enabling the task to throw the ball to the catcher after the ball has passed all the players on the team.
Often, in ball games, it is necessary to help a player in a difficult situation, and sometimes it is necessary to risk a favorite role in the game. Children should be taught to do this [2].
Distraction is allowed and encouraged as a tactical element in many ball games.They are aimed at distracting the enemy’s attention by false actions preceding the main one, in order to outplay him. Older preschool children learn to do this with and without the ball. For distracting actions, the guys were encouraged when it helped to free themselves from the guardianship of a friend, go to an empty spot to receive the ball, or take a comfortable position for throwing the ball into the basket or passing it. It is necessary to constantly monitor that deception is not allowed, which is a direct violation of the rules of the game [24].
1.7. Conditions for the educational process.
Ball games are held in spring, summer and autumn during walks. Their duration is 15-20 minutes. It is advisable to combine walking games with physical education classes. If classes are held in the morning, then it is better to organize ball games during a walk after a nap and vice versa.
It is inappropriate immediately after the end of classes: drawing, mathematics, native language, etc. – to teach the elements of basketball during a walk.It is better to give children the opportunity to engage in other activities for some time: children get tired in the classroom, and in order to master certain actions with the ball, the rules of the game, they will have to focus their attention again, think, which will lead to additional mental load [20].
Some games leading up to basketball are advisable to be carried out with a subgroup of children, combining them with other sports exercises, or with other activities that do not require constant supervision of the teacher.After mastering certain actions with the ball and the structure of the game, it is necessary to lead the children to independent games with the ball without the direct guidance of the teacher. If one subgroup of children plays with a ball, the teacher can at this time lead another subgroup to perform sports exercises or improve basic movements, without leaving the playing children completely without control [28].
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25. Shishkina V.A. Movement + Movement. – M .: Education, 1992 .– 93 p.
26. Encyclopedia of physical training / Zakharov E. N., Karasev A.V., Safonov A. A .; ed. A. V. Karaseva. – M .: Physical culture and sport, 1994.-231 p.
27.L.I. Penzulaeva. Anatomical and physiological characteristics of children. “Education of children in the senior group of kindergarten”, comp. G.M. Lyamina; M., 1984
1. Preparatory basketball exercises
- Basketball stand
- Movement in the rack
- Correct ball hold
- Stops
2.
Ball Passing Exercises
- Throwing the ball up and catching it with one or both hands.
- Throwing the ball down in front of you and catching it with one or two hands.
- Throwing the ball up and hitting the floor and catching it with both hands.
- Throwing the ball up in front of you with a clap and catching it.
- Hitting the ball on the floor with a clap, turning in a circle and catching it.
- Walking with tossing the ball and catching it with both hands.
- Passing the ball with two hands from the chest to the wall and catching it.
- Passing the ball in a line and in a circle.
- Passing the ball in two from the chest.
3. Exercises to prepare for dribbling
- Hitting the ball on the floor with one hand and catching it with two hands while standing and walking.
- Hitting the ball on the floor with the right hand and catching it with the left hand, and vice versa.
- Dribbling the ball in place with the right and left hand.
- Kicking the ball in place with the right and left hands.
- Dribbling the ball in place with the right and left hands, followed by the transfer of the ball with two hands in an arbitrary way.
- Alternating tossing the ball with hitting the floor.
- Dribbling the ball by hitting it with the palm of the hand (in an arbitrary way).
- Dribble, step stop and pass.
- Dribbling the ball around you.
4. Exercises to prepare for throwing the ball into the basket
- Throwing the ball over the net stretched above the child’s head (in an arbitrary way).
- Throwing the ball into the hoop located on the floor from a distance of 2-2.5 meters, from below, from above and from behind the head.
- Hitting the ball on the floor and throwing it at the basketball backboard.
- Throwing the ball into the basket, throwing the ball into the basket on the floor, in a way convenient for children.
- Throwing the ball into the basket after a dribble.
5. Games
“Play, play the ball, don’t lose it.”
Tasks. Teach children to listen to the signal, let them feel the physical qualities of the ball, develop the ability to control the ball and play with it without interfering with a friend, find free space on the court.
Description of the game. All children are located on the playground and everyone plays with the ball at their own discretion. After the signal from the teacher, everyone should raise the ball up as quickly as possible. Latecomers receive a penalty point. The game repeats itself.
Variants. After the signal from the teacher, all players must correctly hold the ball or take a basketball stance.
Methodical instructions. Before the game, the teacher names the movement with the ball that the children can do.
“10 gears”.
Tasks. Teach children to pass and catch the ball, develop the ability to coordinate actions with their comrades, foster the desire to help a friend correctly perform movements.
Description of the game. Children become pairs at a distance of 1.5-2 meters from each other. Each pair has a ball. At the signal, the children begin to pass the ball to each other in a given way, trying not to drop it to the ground. The winner is the pair that makes 10 passes faster without the ball falling.
Methodical instructions. To draw the attention of children to the fact that the ball must be caught without touching the chest, but throw it to a partner at chest level.
“Overtake the ball”.
Tasks. Learn to pass, catch the ball, bring up responsibility to the team.
Description of the game. 2 or 4 teams play. The players of each team stand in a circle and choose the drivers who have the ball. After the teacher’s signal, the drivers give the ball to the player standing to their right, and they themselves run to the left, run around the circle and stand in their place. Those who receive the ball pass the next player to the right, etc. When the first player returns to his seat, the next player runs.The game continues until everyone has run around the circle and the ball returns to the driver. The team that finishes the game faster wins.
Behind the Ball.
Tasks. Learn to pass, catch the ball with two hands from the chest, develop the ability to navigate the court, bring up responsibility to the team.
Description of the game. Children are divided into several teams. Each team is divided into two columns, which stand one against the other at a distance of 2-3 meters. The driver has the ball.After the signal, the driver passes the ball against the child standing in the column on command, and he himself runs to the end of the opposite column, that is, after the sword. The one who caught also passes the ball against the standing one and goes after the ball. The game continues until all the players return to their seats, and the balls do not end up with the drivers.
Methodical instructions. Children will quickly understand where to run after passing the ball if they are told that they should move after the ball, in the direction where they were throwing the ball.
Ball Catcher.
Tasks. Teach children to dribble the ball in the correct stance with the right and left hands by running, changing the direction and speed of movement, to foster honesty and justice.
Description of the game. Children with balls move freely around the playground, one of them is the driver. His goal, while dribbling the ball, is to hit someone with his hand. If he succeeds, then the one he touched becomes the driving one, and the driving player.
Methodical instructions. Initially, the role of the leader is performed by the teacher, and later – by the child who freely controls the ball.
Notes: During the game, teach children to dribble the ball in the correct stance with the right and left hands while running, changing directions and speed of movement.
“Motorcyclists”
Tasks. Teach children to dribble the ball in the correct stance with the right and left hands by running, changing the direction and speed of movement, to foster honesty and justice.
Description of the game. On the site, a street is outlined with a width of 2-3 meters and a length of 4-5 meters. All children are motorcyclists. They dribble the ball freely around the court.There is a traffic controller in the middle of the street. It regulates traffic on the street with a green and red flag. If the traffic controller shows a red flag, the motorcyclist who has reached the street stops, but the motor does not turn off – he dribbles the ball in place. If a traffic controller raises a green flag, motorcyclists can drive the street without stopping by running the ball. The movement along the street is in one direction.
Notes: During the game, pay attention to dribbling the ball in place and in motion, teach children to see the court.After a certain time, give a signal for the children to change hands.
“Five throws.”
Tasks. Teach children to throw the ball into the basket, develop accuracy, accuracy of movements, educate honesty and justice.
Description of the game. Children are located at a distance of 1.5-2 meters from the basket. At the signal of the teacher, all children throw balls into the basket. The winner is the one who gets into the basket 5 times faster using the indicated method.
Note: During the game, teach children to throw the ball into the basket using the method – throws with both hands from the chest.
“Marked in the ring”
Tasks. Learn to throw the ball from the chest and dribble the ball.
Description of the game. Children are distributed on the playground and stand in the middle of it at the indicated place. Some have the ball in their hands, and they, at the signal of the teacher, lead the ball to the backboard, stop and throw with both hands from the chest, catch the ball and pass it to the next player on command. The team with the most goals wins.
Note: During the game, teach how to combine dribbling, stopping and throwing the ball into the basket, bring up responsibility and endurance.
“Ball to the captain”.
Tasks. Learn to use a variety of ball movements in the game, coordinate your actions with those of your partner.
Description of the game. Children are divided into two teams. In each team, a captain is selected, who stands in a circle drawn at the end of the alien site. Children throw the ball to their captain, and opponents try to intercept the ball and pass it to their captain.
Basketball. Dribbling, throws from a place and in motion, pulling out and knocking out the ball.Zone defense in the game
Basketball is a sports team ball game in which the ball is thrown with hands
into the opponent’s basket (ring).
Basketball is played by two teams, each with five field players
(replacements are not limited). The goal of each team is to throw the ball into the ring with a
net
(basket) of the opponent and prevent the other team from gaining possession of the ball and throwing it into its
cart. The basket is at a height of 3.05 m from the parquet (10 feet). For a ball, scored
from close and medium distances, two points are counted, from far (due to three-point
lines) – three points; a free throw is worth one point.Standard
the size of the basketball court is 28 m long and 15 m wide. Basketball – one of
most popular sports in the world.
Basketball has been part of the Olympic program since 1936 (inventor of the game James
Naismith was there as a guest). Basketball World Regular Championships among
men have been held since 1950, women have been held since 1953, and European championships have been held since
1935 of the year.
B
Europe
conducted
international
club
competition
by
basketball: Euroleague, Eurocup, FIBA Challenge Cup.
This game reached its greatest development in the USA: the National Basketball Championship
Association (NBA) is the strongest national club competition for over 50 years in
the world.
Related video: Basketball. History. Rules of the Game
Video
Video
Video
The ball is pulled out at
situations,
when
forward
slightly loosened control over
ball. Most suitable for
this is considered the moment of lowering
ball down after mastering it (at
catching, passing or taking a rebound),
as well as the moment of turning back to
attacked basket after interrupted
reference.
Having approached the opponent, defender
should wrap your arms around the ball like
you can go deeper (one on top, the other
below) and make a sharp movement at
yourself while turning
body towards the supporting leg.
Ball rotation around horizontal
axles
eases
bridging
enemy resistance.
Admission is studied after training
practicing holding techniques and
catching the ball in attack.
Kicking the ball is one of the best
frequently used techniques when playing
protection,
allowing
from
big
effective possession of the ball.Special
this technique gained importance in
modern basketball due to the new
interpretation of individual clauses of rules
games allowing when performing
knocking out
ball
contact
from
hand
striker. Kicking the ball in the game
performed from the hands of the opponent or at
dribbling the ball.
Basketball Zone Defense –
team defense strategy, at
which
each
player
should
defend within a certain
zones on the court, not against
specific
player,
like
with personal protection.Protected
at
certain
positions
implied pressure on the next
player with the ball, attempts
prevent him from throwing and advancing to
ring, or control of the player without
ball
in
avoidance
receiving
transmission to them.
Advantages
* good
*
*
zone protection makes it difficult to get to
ring and provokes to commit less than
effective medium throws or
long throws;
disadvantage
athletic
qualities
players
the defending team practically does not play
their role;
zone defense requires defending
commands with fewer movements than
personal protection, thanks to which allows
its players to save more strength.
Disadvantages
* defenders
*
*
sometimes difficult to determine,
who should go to the player with the ball – because of
without this, a hoop shot can be made without
resistance;
zone defense ineffective against 3s
throws;
best offensive player may
deliberately receiving the ball in the weakest zone
defensive player and then beat him
Basketball Rules – Physical Education
An extended step is taken before pushing off.The next shorter step is performed with a stopping movement of the pushing leg, rolling from heel to toe. The player jumps upward, extending the jogging leg while simultaneously swinging upward forward with the other. Hands with an accompanying movement from bottom to top are extended to the highest point of takeoff. When learning this jump, it is important to make sure that the knee of the swing leg does not remain bent after the push.
Running with a change in direction
You can change the direction of running by stopping with a step due to the stopping step of the leg extended forward and the rapid transfer of body weight simultaneously with the step of the other leg in the direction of the upcoming movement, as well as using the jump stop and turn when the player lands on both feet simultaneously with a jump and after bending the legs, quickly transfers the weight of the body with a step of the leg in the direction of the forthcoming movement and continues to run in the other direction.
Pivots
Used to change the direction of running by stepping one leg around the other forward and backward without the ball and with the ball. The stable position of the player with the ball is achieved through balance, regulated by the flexion of the legs, the tilt of the trunk and the movement of the body weight in the direction of the pivot.
Catching and passing the ball in motion
At the moment of catching and passing the ball in motion the player takes a step towards the flying ball, taking it with his arms outstretched.With the second step, he bends his arms, pulling the ball towards him, and at the same time with the next step, he sends the ball in the desired direction.
The sequence of training: at the moment of catching the ball, step with the foot standing behind, and pass the ball with the next step; catching the ball with a step with the foot standing behind, passing the ball with the next step and changing the position of the player after the pass; catching and passing the ball in motion with a step; catching and passing the ball while running.
When catching the ball, the fingers are spread wide apart, raised towards the flying ball.Touching the ball with fingers, without touching the palms, is accompanied by bending of the arms and legs to reduce the speed of the ball.
Passing the ball
Performed with two hands from the chest, one hand from the shoulder and two hands from above.
Dribbling
There are two ways to dribble the ball. With the usual bounce of the ball to the belt level and with a reduced one. Extending the arm at the elbow joint, moving the forearm, with a springy push of the hand and fingers, the ball is sent to the floor away from the footprint.The hand is held at the bottom and meets the bounced ball, comes back up only with the ball. The contact of the fingers with the ball should be as long as possible to reduce the free flight of the ball. When dribbling, the ball is constantly covered by the body from the opponent.
Throws of the ball
Throws end the attack. They are performed with one hand from the shoulder from a place and in motion, throw with one hand in a jump, with two hands from the chest from a place and in motion. The main requirement in throws is the simultaneous extension of the legs and the “throwing” arm.The release of the ball from the fingers occurs when the hand forms an almost straight line.
Throwing the ball into the basket with one hand from the shoulder from the spot
The most common way to attack the basket from close and medium distances. The player puts his right foot forward, the right hand with the fingers spread apart is placed on the ball, the left hand supports it from below. The ball is carried forward, transferred to the right hand, the forearm of which is in an upright position. The legs are slightly bent.Stretching in the direction of the forward throw, the player directs the ball into the basket with a gentle movement of the wrist. After the throw, the hand relaxes, the hand bends and freely drops down. Learning to throw with one hand should begin with a strong hand and then with a weak hand. The most convenient position for throwing with the right hand is on the right side of the backboard, with the left – on the left side of it.
Throwing the ball in motion
To attack the basket in motion, it is more expedient to use a throw with one hand from the shoulder.A throw in motion is performed as follows: when throwing from the right side, the ball is caught under the right foot, the next step with the left foot is shortened (stopping), a push of the right foot jumps upward with the ball being carried over the shoulder, the ball is released from the hand with a movement of the hand.
Throwing the ball with one hand from above
Used to attack the basket from close distances. Approaching the backboard, at the moment of catching the ball, the player makes a wide step with his left foot, then puts his right foot to it, pushes upward, brings the ball into the starting position for throwing onto the extended right hand.The ball goes into the ring at the highest point of the jump.
Free throw
A free throw is always taken from the same place and the thrower is not interfered with. The free throw does not require any special technique – it is performed in the same way that players usually hit the opponent’s basket in play.
Tugging the ball and knocking the ball out of the opponent’s hands
Approaching the opponent holding the ball, the player captures the ball with one hand from above, the other from below and with a sharp jerk towards himself, accompanied by a turn of the body and rotation of the ball around the horizontal axis, pulls it out of the opponent’s hands …Pulling out the ball is performed by catching the ball with one hand from above, the other from below with a sharp movement towards oneself.
Knock-out is performed while dribbling or out of the hands of an opponent. It is carried out with a short, sharp movement of the hand, turned towards the ball with a palm or an edge.
Rules of the game of basketball
Two teams play basketball, and only 5 people from each of them are present on the court at the same time. According to the current FIBA rules, the maximum number of teams (players who have the right to appear on the basketball court) is limited to 10, while when participating in tournaments involving at least three games, the number of teams is limited to 12 players.
The object of the game of basketball is to shoot the ball into the opponent’s basket, while, if possible, preventing him from doing the same in a return attack. For each accurate field throw, depending on its distance from the ring, 2 or 3 points are awarded (distance to the center of the basket is at least 6.25 cm). There are free throws thrown from the free-throw line (5.8 meters from the inside of the endline of the basketball court).
The ball is played only with the hands, and you cannot cross the basketball court with the ball in your hands – it must be led (that is, hit the floor).The ball must be dribbled with only one hand. With the ball in hand (without dribbling), the player can move only two steps – on the third, a violation (jogging) will be recorded. If the player with the ball in his hands stops dribbling, then he must pass the ball to one of the partners – it is prohibited to continue dribbling after a pause. Kicking the ball deliberately is considered a violation – accidental hitting or contact of the ball with the foot is not considered a foul (violation).
The winning side in a basketball match is the team that scored more points in a 40-minute (this is how long the main phase of the match lasts) interval.If by the end of the regular time the scoreboard is equal, then overtime (extra time) is usually assigned. Each overtime lasts 5 minutes: if, after its expiration, the scoreboard is again equal, then the next overtime is appointed and so on until any of the teams wins. In a number of competitions (for example, Euroleague quarterfinals, Eurocup, Euro Challenge), a draw may be recorded as the final result of the match.
The game (basketball match) begins with a jump ball in the center circle of the court (180 cm radius) and consists of 4 periods of 10 minutes each, separated by intervals for players to rest.The interval between the 2nd and 3rd periods is the largest (15 minutes).
From the moment the ball falls into the hands of a player of any team, the time allotted for the attack begins (24 seconds) – before this time has elapsed, the ball must leave the hands of the basketball player of the attacking team (throw), or the attack will be interrupted by the referee’s whistle and the ball will be passed to the basketball players of the second team.
Within 8 seconds, the ball must be transferred from their own half of the field to the opponent’s half. When the ball is thrown in or when a free throw is taken, the 5-second rule applies: that is how much is allotted for the ball to leave the player’s hands.It cannot be more than 3 seconds in the opponent’s penalty area (next to his ring).
Fouls (or violations) of rules . Each player of any basketball team can receive no more than 5 fouls per match, if this number is exceeded, he is sent off from the court until the end of the match. There is such a concept as team fouls – if the number of fouls is exceeded by 4 (on any basketball players of this team in one period) – each subsequent one is punishable by two fouls.If the foul was committed by a player while his team was in control of the ball or taking a throw-in, he will not be penalized with free throws. All team fouls committed in the extra period (extra time) are considered to have been committed in the fourth period of regular time.
Development of coordination of movements in older preschool children in games and exercises with a ball within the terrainkour
When they talk about coordination of movements , they mean the coordination in the work of muscles of different groups, aimed at achieving a certain motor effect, a specific goal.First of all, it is accuracy, proportionality, the ability to correctly dose strength, direction, speed, distance of movements. In the process of coordination of movements, the work of muscle movements and certain sensory organs is always coordinated.
Coordination of movements is important for many types of work (this is also writing, and drawing, and playing musical instruments, etc.). However, it should be borne in mind that coordination of movements is a very complex formation, which is mediated by many qualities, such as, for example, motor memory, flexibility or high mobility of joints, etc.
Ball games are indispensable for the development of dexterity and coordination of movements. Ball games develop an eye, coordination, ingenuity, and promote general physical activity. For a child, the ball is an object of hobby from the first years of life. The child does not just play with the ball, but varies it: takes, transfers, puts, throws, rolls, etc., which develops him emotionally and physically. Ball games are also important for the development of your baby’s hand. The movements of the fingers and hands are of particular importance for the development of a child’s brain function.And the more diverse they are, the more “motor signals” enter the brain, the more intensive is the accumulation of information, and, consequently, the intellectual development of the child.
Hand movements also contribute to the development of the child’s speech. Modern scientific data confirm these propositions: the areas of the cerebral cortex, “responsible” for the articulation of the speech organs and fine motor skills of the fingers, are located in the same innervation field, i.e. close proximity to each other. Consequently, nerve impulses from moving hands going to the cerebral cortex stimulate the adjacent speech zones, increasing their activity.Kids, getting acquainted with the properties of the ball, performing various actions (throwing, rolling, running after the ball, etc.), receive a load on all muscle groups (trunk, abdominal muscles, legs, arms, hands), their whole body is activated. Even the seemingly ordinary throwing of the ball upwards necessitates straightening, which favorably affects the child’s posture. We can say that ball games are a special complex gymnastics: the ability to grasp, hold, move the ball while walking, running or jumping develops.Ball games and exercises develop orientation in space, regulate the strength and accuracy of a throw, develop an eye, dexterity, speed of reaction; normalize the emotional-volitional sphere, which is especially important for both sedentary and hyperexcitable children. Ball games develop muscle strength, strengthen the work of the most important organs of the body – lungs, heart, and improve metabolism.
In older preschool age, the child is “laying the foundation” for the development of coordination abilities.This age period is called the “golden age”, referring to the rate of development of coordination abilities.
There is a huge number of exercises and outdoor games with a ball that can be used both in the gym and outdoors. In this case, we used outdoor exercises and games at different times of the year.
Ball exercises.
1. Rolling the ball hitting objects (pins, clubs, etc.), rolling the “Snake” between objects.
2. Throwing the ball up and catching it with both hands (at least 10 times in a row).
3. Throwing the ball up and catching it with one hand (at least 4-6 times in a row).
4. Throwing the ball to each other with a clap.
5. Throwing the ball to each other and catching from a sitting position.
6. Throwing the ball to each other and catching in a circle.
7. Throwing the ball to each other and catching it with a rebound from the ground.
8. Throwing the ball to each other and catching in motion.
9. Kick the ball on the ground with both hands while standing still (at least 10 times in a row).
10.Bounce the ball on the ground with both hands, moving forward with a step in a forward direction at a distance of 5-6 m.
11. Kick the ball on the ground with one hand (right and left), moving forward.
12. To hit the ball against the wall with a clap, turn, bounce on the ground.
In the material presented below, game exercises and outdoor games with a ball for older preschool children are collected, which we use when conducting physical exercises, sports entertainment, while walking, as well as when passing the educational route at terrenkur stations.They contribute to the development of agility in children, coordination of movements and other useful physical qualities.
Individual assignments:
1. I.P. stand feet apart, ball in front. Tossing and catching the ball with two hands. The same in the competition “Who is higher” , “Juggler”.
2. I.P. – feet shoulder width apart. Throwing the ball up, clapping in front of you, catching with both hands. The same, but catching after bouncing on the floor. The same but with two claps in a row, or clap in front of you and behind your back Clapperboard .
3. I.P. – the ball is in the left hand. Passing the ball in front of you to the right, and behind the back to the left (in a circle) . The same in the other direction.
4. I.P. – hands to the sides of the ball, in the right hand. Kick the ball on the floor under your foot, catch the ball with your left hand. The same in the other direction.
In pairs:
Distances in pairs between children in a ball game 2-2, 5 m. You can further increase it.
- Gray legs apart, facing each other. Ball rolls to a partner. Increase the distance gradually, roll the ball in a straight line “Pull – push” .
- Roll – Roll : Roll the ball to each other with one hand.
- “Carousel” : pass the ball to each other from hand to hand, sitting with their backs to each other, in one direction or the other.
- “Standing carousel” : the same, but legs apart in the jay. Increasing the distance to three steps, pass the ball with a throw.
- “Don’t miss the ball” : Stand with feet shoulder-width apart facing the partner, throws with both hands from the chest.Increase the distance gradually.
- Khlop-skok : I. p. feet shoulder width apart. Throwing the ball to a partner hitting the floor. Increase the distance gradually.
- “Right in the hands” feet shoulder width apart. Throwing the ball with two hands from behind the head to a partner. Increase the distance gradually.
- “Dribbling” dribbling the ball in place with two hands, alternately with one other hand (three times each) with subsequent transfer to a partner.
- “Stop the ball” : Roll on the floor to the partner who must stop the rolling ball with the inside of the foot.
- Cheek : Passing the ball to a partner with a kick from the inside of the foot.
- Goalkeeper : Roll or throw the ball into the goal, a partner catches or bounces the ball.
- Ball on a String : Dribble the ball with one foot on the court. Around your partner.
Ranked:
- Passing the ball overhead in a line from hand to hand. The same in two ranks facing each other in the form of a competition Ball Race .
- Passing the ball in ranks, to each other: 1st to 2nd, 2nd to 3rd, etc. until the last, who runs with the ball to the place of the first and continues the game until the entire line is reversed.
In column:
- Passing the ball over the head from the first to the last, the same between the legs (do not roll but pass) .In two or more columns it is held in the form of competitions.
In a circle:
- Pass the ball to the right (left) to each other. The same with two or three balls at the same time. Change direction. Increase the distance between children.
- Cat and Dog : Two balls on opposite sides of the circle. At the signal, children start passing balls clockwise (one ball runs away from the other) . The child who has two balls is out of the game.
- Children are built 3-4 circles of 5 people each. Passing the ball clockwise from one to three balls at once
Outdoor ball games.
“Ball to the top”
“10 gears”
“The ball to the driver”
“Catch the ball”
“Whoever was named, he catches”
“Motorcyclists” with a ball
Ball Catcher
“Marked in the ring”
“Who has more balls”
“Big Ball”
“Wandering ball”
Into the educational route “Who is a snowman?” at the station No. 1 “Path of health” we have included an outdoor game “Ball for a snowman” for the development of coordination abilities and dexterity.This route was held by the preparatory group for school №6.
Game content:
Two lines are drawn on the ground at a distance of 1.5 m from one another. For one of them, the players (5 – 6 people) become one by one in the column. Behind another line, opposite them, the driver becomes. He throws the ball to the first child in the column; he, having caught the ball, returns it to the driver and runs to the end of the column. At this time, the second child moves to the line and repeats the same movements. If the child standing in the column does not catch the ball, the driver throws the ball to him again until he catches it.When all the children have thrown the ball, a new driver is selected.
The game can be played with an element of competition. In this case, it is convenient for the players to stand in two columns and choose two drivers. Success depends on the ability of children to throw and catch the ball. If the player drops the ball, the driver throws it again, but because of this, the column loses time and may lose.
Rule : Start throwing the ball at the signal.
In the educational route “Visiting the Sami”, when going from station to station, we invited children to perform exercises with a ball for coordination and dexterity (in the direction of travel).These are exercises such as the rotation of the ball around the head, body, legs (“figure eight”), as well as movement in a column with passing the ball over the head and under the feet. These exercises helped to optimize the motor activity of children, involved various muscle groups in the work and simply warmed the children.
Output:
From the above material, we can conclude that the participation of the FC instructor in educational routes, as well as the close relationship of the instructor with the teachers, are aimed at improving the health and all-round physical development of children, increasing the emotional background in the educational process.